The Hamster Kombat team announced that the launch of the HMSTR token will take place in July. The roadmap published on the project website for July includes the following plans:

- TGE (this is Token Generation Event, release of a token).

- Launch the in-game token utility.

The following innovations were announced for the third quarter:

- Detachment Combat.

- Characters and skins.

- Time-limited events.

- Live broadcasts of events.

The only top project among tapal games by audience (already more than 200 million game accounts, No. 1 on the market) for which we did not collect coins. I wonder how it will all end. With such an audience, there are only three distribution options:

1. Distribute a little to everyone (it is already clear that this will not happen).

2. Distribute only to those who meet the criteria. And the criteria will be revealed after the fact. So far, one criterion has been revealed - profit per hour. That is, the number of coins, in theory, is not important.

3. Distribute only to those who meet the criteria, BUT with vesting. For example, linear. That is, release gradually, at regular intervals. 

The last option, taking into account the army of 200 million accounts, seems to be the most realistic and, at the same time, the saddest for the price. Because it will take a long time to release tokens and this will create constant selling pressure.

Let's see, maybe we'll be wrong and#HamsterKombathave come up with something special for their #HMSTR. Although, taking into account the fact that this week they started advertising the bookmaker 🫢🥴...