Fusionist's team comes from well-known Web2 game companies such as Tencent and IDFAME. The core members are the following three people: Ike T. - founder and CEO with 14 years of experience in the industry. He joined Tencent in 2009 as AAD (Associate Art Director) and engaged in MMOG development; Founded IDFAME NETWORK in 2013 to design core product concepts for "Force of Guardians" and coordinate all processes from development to launch; in 2019, he joined MOONTON GAMES as the game director, leading the team to develop games for Southeast Asia casual games in the market; in 2021, Ike T. officially founded Fusion Interactive, using the teamās knowledge in the fields of game development and blockchain to create a 3A science fiction game universe: Fusionist. His game development skills were recognized by Brian Moore, Partner Manager at Insomniac Games (Marvel's Spider-Man series, Ratchet & Clank series). Daniel FangāāMarketing Director Graduated from Shanghai University and has 14 years of experience in the industry. He joined Tencent in 2009 and has served as ADP (Associate Development Producer), Publishing Producer, and Operations Manager. He is responsible for the development and promotion of games; in 2014 Joined IDFAME NETWORK as co-founder, operating officer and communications officer, responsible for attracting investment and overseas operations for "Guardians of the Force"; joining Fusion Interactive in 2022 as marketing director, managing and coordinating the development of Fusionist. Charles D.āāTechnical Director with 11 years of experience in the industry, full stack engineer, and chief engineer of MOONTON GAME. On June 1, 2023, Binance Labs announced Fusionistās financing information of US$6.6 million. The two NFT series released by the Fusionist team earlier this year: BiĀ·Mech and Alpha Prestige were sold out as soon as they were launched. BiĀ·Mech's subscription amount exceeded 2.15 million BUSD, and 4,600 people subscribed, exceeding the subscription target 12 times; Alpha Prestige rose by 85% within 7 days after its release, and today the floor price has also risen, reaching 6.77$ETH. Recently, with the launch of the Fusionist Beta test and the announcement of OKX Jumpstart, market sentiment has been ignited again. OKX Jumpstart mining will start at 14:00 on December 13, 2023. Both
$BTC and $OKB holders can obtain $ACE token rewards through staking. The rules are as follows: It should be noted that this OKX Jumpstart is only for East Asian countries participate, excluding mainland China, Hong Kong, Macau, Mongolia, North Korea and Japan.The token for mining this time is $ACE, which is the governance token of the Fusionist mainnet Endurance. The total amount is 147,000,000. The distribution is as follows: Back to the game itself, Fusionist is a game built by the Unity engine and has a variety of collectible NFTs. game universe, which mainly consists of 3 games: Game 1: Colonization (construction simulation type) Game 2: Conquest (turn-based chess type) Game 3: Union (SLG type) The game background is set in the year 2800, humankind Over-exploitation has caused the earth's environment to deteriorate and become uninhabitable. Space travel technology has matured, and wars for resources have broken out. Players will play the role of mecha troop commanders, manage their own planet, build industrial production lines, collect rare resources, upgrade technology, and scan blueprints to build mechas. Finally, through PVP and PVE, build an interstellar fleet to conduct interstellar wars and conquer the galaxy. Fusionist as a whole has been developed for about a year. The roadmap updated by the community in August this year is as follows. It has now entered the Game 2 Beta testing stage: Beta II testing was launched on November 22, and the open content is the turn-based system of Game 2. Mecha PVP battle, the test period ends on December 13th. The following content is from the test version of the game and does not represent the final effect of the official version of the game. Entering the main interface of the game, Fusionist shows us a futuristic mecha full of sci-fi combat. The main menu on the left lists: BLUEPRINT - Acquisition of new mechas HANGAR - Mecha inspection , Equipment replacement and repair (REPAIR) - not yet enabled Ā· Battle mode (BATTLE) - PVP, PVE battle Ā· E-sports mode (ESPORTS) - not yet enabled Ā· Mission mode (MISSION) - not yet enabled The following will be Focus on the content already enabled in the menu list: blueprints, hangar, and combat mode. Blueprints: Scanning blueprints is the main way to obtain new mechs in the game. Mechas in the game are divided into four different levels: ELITE, EPIC, LEGEND and MYRHICAL. The four levels correspond to four rarities, Mystic>Legendary>Epic>Elite. The higher the rarity, the stronger the mecha will be. By playing the game, you can get matrix (Matirx) points. The winner has 100 points and the loser has 70 points. The current green quality High-strength Titanium Alloy matrix requires 200 points to scan a blueprint. Scan The resulting blueprint will be displayed in the blueprint display cabinet on the left.The scanned blueprint probabilities of different rarities are as shown above. Click on the blueprint to display the detailed attributes and skill information of the mecha. Then click on the casting mecha in the lower right corner to add the new mecha into the library. Hangar In the hangar, players can check and adjust the mechas and equipment they own. Different mechas have different equipment, cores, attributes, and professions. Equipment: Players can move the mouse over the weapon to view the skill details of different weapons. General skills can be divided into three categories: attack, defense, and BUFF. Players can gain advantages by releasing skills reasonably in battle; Core: The core requires level 7 to unlock, and different cores can bring different improvements to the mecha; Attributes: There are a total of 10 different attributes of the mecha, which determines The basic numerical value of the mecha; occupation: There are currently five mecha occupations. The author has currently experienced the first four mechas, which are heavy armor (protection), melee mecha (combat), and long-range mecha (sniper). and tank mecha (heavy firepower). Players can use the professional characteristics of mechas to influence the direction of the situation in battle. Battle Mode PVP mode is open every day from 5:00 am - 7:00 am & 11:00 am - 1:00 pm (UTC), and the remaining time is PVE training mode. The battle mode is that each side of the battle has 5 mechas on the field. They engage in turn-based battles on different maps. Victory can be achieved by destroying all the enemy mechas. The author has currently played the game in two maps: snow and desert. Before starting to match opponents, players need to adjust the order in which the mechas come on stage, which will affect the starting mecha positions and have a certain impact on the game situation. For example, you can put a long-range mecha with high agility first, and occupy a favorable position at the beginning to strike the enemy from a distance. When you successfully match an opponent and enter the game, you can learn about the opponent's mecha and profession through the loading interface, so that players can understand the opponent's mecha in advance and respond accordingly. After entering the game, the two sides are born at both ends of the map. The bar on the left side of the screen indicates the number of rounds and the action order of the mechas of both sides. Blue is our mecha and red is the local mecha. During the round, the mechas of both sides act in order according to their agility.The lower left corner and lower right corner show the current status of the mecha. The gray bar is the armor value, the green bar is the blood volume, and the blue bar is the energy. The armor value will give priority to absorbing the damage received. When the armor is exhausted, further attacks will be directly applied to the health bar. The armor value can be restored through some specific skills. Energy is the energy required for attack. Different skills consume more or less energy. The more powerful the skill, the more it consumes. In the player's turn, there are three operations: moving, standing still, and releasing skills. Each mecha only has two action points per round (displayed next to the health bar). Moving and releasing skills will consume action points. Standing in place Standby will directly end the action round of this mecha. Moving will consume different points according to the distance moved. If you move at a close distance (shown as a white spot), there will be some action points left to attack. The mecha's skills are divided into directional (Target) and non-target (Non-target) skills. Targeted skills are single-point damage, and non-target skills are range damage. In the end, each player will win the game by deploying different mecha equipment, lineups, order, using different skills and formulating different strategies according to different battlefield situations. The above is only part of the content of the beta test. The official version of Fusionist still has many contents that have not been officially unlocked. In the future, it will gradually bring players a more complete and rich gaming experience. In addition to the Fusionist game, the team also developed Endurance, the on-chain mainnet where Fusionist is located, which is an infrastructure layer for social networking and hosting games. It was officially launched on January 31, 2023. Within 7 days of its launch, the number of users exceeded 610,000, and the number of daily active wallet addresses reached 114,800. Endurance currently integrates functions such as auction houses, NFT showcases, and web games. Users can purchase the cores, stabilizers and mecha itself required for the mecha in the auction house, which is essentially an NFT Marketplace that supports one-click sweeping of the floor. $ACE is the governance token on Endurance, designed to allow users to participate in the network and earn revenue. After $ACE is officially released, users can earn $ACE rewards through the "Endurance" page on the official website.In terms of NFT, Endurance has issued a total of five NFTs, namely: Alpha Prestige, BOAT, Quartan Primes and BiĀ·Mech NFT. Alpha Prestige is Enduranceās precious NFT, limited to 500 pieces, and the current floor price is 6.77$ETH. Holders have the following privileges: Ā· Whitelist for the first-release limited mech Quartan PrimesāStars of Dawn and free Mint Ā· Qualification for Beta testing and subsequent airdrops Ā· Special in-game benefits Ā· Access to Fusionist Discord private channels Ā· Free ACEs every day Ā·Fusionist activity whitelist and discounts In addition, the web game "Expedition" is also included in Endurance. Players can obtain corresponding Nova Points by sending mechas on expeditions of different difficulties. Nova Points are auctioned The specified currency for the row. In general, the Fusionist team has rich experience in the game field and has brought the game development experience in Web2 to Web3, creating a game with a space science fiction background that combines construction simulation, turn-based war chess, and SLG. The polishing of Fusionist game content is basically mature and has now entered Beta II testing. In addition, the team launched the Endurance chain, which is responsible for the operation of Fusionist and other pan-social functions, and issued a number of NFTs. The overall presentation of the project is more three-dimensional. Now that the token issuance time is approaching, you can pay attention to the game's operating strategy and bug risks in the future, as well as whether there are token incentives and other solutions to further increase the number of players and activity in the game.
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