On August 20, Black Myth: Wukong, which was highly anticipated by many domestic players, arrived as scheduled.
You may not play games, but you should have heard of Black Myth recently:
The first 3A masterpiece developed by China, the highlight of its own game industry capabilities, the cultural output of Journey to the West, the first trial by Xinhua reporters, and the keen joint promotion by Luckin Coffee...
And all players are looking forward to it, hoping that Wukong can impact TGA (The Game Award, the annual game award, the Oscar of the game industry), to make Chinese games famous on the international stage, and to find spiritual recognition for their own games "not electronic opium".
Domestic game industry practitioners, players and public opinion need a Black Myth: Wukong.
The pre-download of Black Myth: Wukong set a new record for Steam's bandwidth usage, with a peak of 70Tb. Exceeding the 50Tb when Cyberpunk 2077 was launched.
Anything popular in the cryptocurrency circle can gain traffic. At such a time when Wukong is popular, will the blockchain game and metaverse sectors be absent? It is worth paying attention to in the near future. We look forward to the emergence of the black myth of the cryptocurrency circle!
DAR, TLM, and ALICE have taken the lead, with soaring trading volume and unusual sector movements. Related concepts continue to pay attention to the recent performance of Loka, mbox, combo, ygg, ghst, high, and slp!
#GameFi #链游板块