Blockchain game name: Wild Forest (closed beta)

Type: Single-screen PVP real-time strategy game

Blockchain: Ronin Network

Platforms: PC, mobile devices, and consoles

Official website: playwildforest.io

How to play:

Two players each carry 7 battle cards. While building buildings and troops on the same piece of land, the player who first occupies the land and destroys the enemy's base wins the game and gets rewards.

After 5 minutes of battle, if there is no winner, both bases will begin to lose health until one of them is destroyed;

feature:

Game rewards are centered around NFTs, with tokens used to incentivize players rather than reward them;

Progression-driven rewards become a direct driver of player investment;

The investment can be time, skills and money;

Details:

Each player receives a non-tradable default set of cards (7 cards) when creating a new account;

1) Energy exists during battle - Anima limit

Anima will be generated slowly over time, and the more Anima you collect, the more expensive and powerful combat units you can produce.

Players can speed up the generation of Anima by deploying mines on the battlefield. The more mines deployed, the faster the generation speed.

In the later stages of the battle, the energy production rate will double, and the battle will become more intense;

2) Territorial expansion

After defeating the enemy, the player expands and controls his territory by moving troops to specific areas. The more territory he controls, the easier it is to attack and destroy the enemy base.

3) Fog of War

The battle is divided into two phases: day and night. During the day, players can see the entire battlefield map; at night, they can only see their own deployed units and a limited area around the building;

4) Buildings

There are four types of buildings: base (already owned by default), mine (Anima food and forage base), barracks (training ground) and defense tower;

5) Battle Cards - Unit (Soldier) Cards and Spell Cards

Unit Cards:

Unit cards are the dominant force in battle, divided into land, air, ranged attack and melee. Different units have different abilities and statistics and fight against each other;

NFT unit cards also have rarity and levels. The higher the rarity, the higher the statistics and the higher the level that can be upgraded. There are additional benefits for epic and legendary units. The higher the unit level, the higher the card attack power and other parameter values.

The premise of unit production is to build a military camp and upgrade it. A high-level military camp can produce high-level units, and the production of high-level units consumes more energy and requires a longer cooling time.

Barracks Restrictions: A barracks can only produce one unit at a time, and the number of barracks that can be built is limited by territory and energy;

Spell Cards:

Spell cards do not generate units on the battlefield, but can cast specific spells on the regional battlefield to produce certain spell effects. Spell cards can also be upgraded, but there is a cooldown limit.

6) NFT card upgrades — level and rarity

Level Upgrade:

NFT card level upgrades are limited by rarity. The higher the rarity, the higher the maximum level the card can be upgraded to.

Level upgrade requires consumption of card fragments + $FGLD;

Rarity Upgrade:

Cards are divided into 5 rarities: common, uncommon, rare, epic and legendary. The higher the rarity, the more powerful the card is in battle;

Epic cards have one perk, and legendary cards have two perks. Every time a player upgrades to an epic or legendary card, they will receive a random reward.

Rarity upgrades require several cards of the same rarity and $WF;

model:

1) Tutorial Mode

Fight with robots and get familiar with the gameplay, rules and strategies

2) PVP Battles

The Trophy Road journey is defined based on the player's rating, with rewards granted each time a specific rating value is reached. Rewards for different ratings can only be claimed once, but can be claimed consecutively.

The Trophy Road also features leagues, which are divided according to levels. The higher the league level, the richer the rewards.

3) Championships

Players can enter the tournament after reaching a certain level and completing the trophy road. The tournament is held in the form of seasons. Rewards can only be claimed once per season, and rewards will be updated in different seasons.

4) Seasonal Events – Battle Pass

The Battle Pass can be understood as a seasonal activity on the Trophy Road. It is a level-based progression system that provides free rewards and premium rewards. Premium rewards are only available to players who purchase the Premium Pass, and free rewards are obtained by completing weekly tasks. Players can unlock more rewards by increasing the Battle Pass level by participating in various in-game activities.

5) Guild Alliance

Players can join or create a guild by paying $WF to participate in clan tournaments and receive high stakes rewards.

If one of the tribe members holds/leases Zeppelin NFT, they can also participate in the weekly guild war to increase their reward income.

Guild alliances are also divided into levels, and the higher the alliance, the greater the rewards.

6) Other activities

economy:

Includes card NFTs, skin NFTs, $WF (utility tokens), $FGLD (in-game currency), units/wild fragments;

Most unit and spell NFT cards are circulated as game rewards;

Activity:

This round of testing is about to end, you can pay attention to the latest dynamic activities of the project;

Note: Every project that Dsion briefly reads is just personal behavior and understanding. It does not make any investment advice, but just MARK and record your own experience.