Binance Square

Aavegotchi

image
Verified Creator
Your crypto companion across a multiverse of games. Powered by $GHST and #AavegotchiDAO.
0 Following
243 Followers
331 Liked
29 Shared
Posts
PINNED
·
--
Article
1v1 Dueling for $GHST is now live on Base!Starting today, May 29th, you can stake your GHST and face off in one-on-one battles for real crypto in a whole new game mode—powered by Base! 0:00 /0:52 1× 📣 IMPORTANT: LIMITED TIME ACHIEVEMENT Play a duel in the first week of launch to unlock the Spirit Force Week 1 Badge and prove you were there before Aavegotchi scaled from smol GHST wagers all the way up to millions of GHST wagered daily. How to Duel Download the Game First, download Spirit Force Arena from the Aavegotchi Game Center or Hyperplay and connect your wallet. Create or Join a Match Once you’re in, choose Duels mode, select an Aavegotchi (if you own one) or a Champion (if you don’t), and spin up a room. Currently, anyone eligible in your selected division can join the match. There are eight divisions in total, ranging from Ensign to Colonel. For those with Aavegotchis, you can create a match in whichever Division your Aavegotchi ranks in. For those without one, you will start in the Ensign division and fight your way up. Get randomly matched against another player or join a private arena to duel against your favorite Gotchigang frenemy and settle those long-standing grudges.  Stake GHST Get ready to duel! If you don’t have GHST already, you’ll be prompted to deposit GHST into Spirit Force Arena via the “Deposit GHST” dialog.  These amounts are small during this early alpha stage, but once our system is fully battle-tested, they will increase. For the time being, the minimum per-match stake is 0.1 GHST, with the maximum set at 1 GHST.  Note: GHST deposits are exclusively supported by Base. If your GHST is on Polygon, you can bridge via Superbridge or fast bridges like DeBridge. You can also swap for GHST using Aerodrome, Uniswap, or any Base supporting DEX aggregator. Fight! Try your best to defeat your opponent. To help you in your battle, you may bring in HP/AP Potions and Protolick drones. Don’t have any? The best way to earn potions and Protolicks is by leveling up your Aavegotchi Gaming Profile. Come At Me Fren Pumped to start dueling? Download Spirit Force Arena, grab some GHST on Base, and find us in the Arena.  Glory awaits you degen-san! Stay aavesome based frens, Aavegotchi Team

1v1 Dueling for $GHST is now live on Base!

Starting today, May 29th, you can stake your GHST and face off in one-on-one battles for real crypto in a whole new game mode—powered by Base!
0:00 /0:52 1×
📣 IMPORTANT: LIMITED TIME ACHIEVEMENT
Play a duel in the first week of launch to unlock the Spirit Force Week 1 Badge and prove you were there before Aavegotchi scaled from smol GHST wagers all the way up to millions of GHST wagered daily.
How to Duel
Download the Game
First, download Spirit Force Arena from the Aavegotchi Game Center or Hyperplay and connect your wallet.
Create or Join a Match
Once you’re in, choose Duels mode, select an Aavegotchi (if you own one) or a Champion (if you don’t), and spin up a room.
Currently, anyone eligible in your selected division can join the match. There are eight divisions in total, ranging from Ensign to Colonel. For those with Aavegotchis, you can create a match in whichever Division your Aavegotchi ranks in. For those without one, you will start in the Ensign division and fight your way up.
Get randomly matched against another player or join a private arena to duel against your favorite Gotchigang frenemy and settle those long-standing grudges.
Stake GHST
Get ready to duel! If you don’t have GHST already, you’ll be prompted to deposit GHST into Spirit Force Arena via the “Deposit GHST” dialog.
These amounts are small during this early alpha stage, but once our system is fully battle-tested, they will increase. For the time being, the minimum per-match stake is 0.1 GHST, with the maximum set at 1 GHST.
Note: GHST deposits are exclusively supported by Base. If your GHST is on Polygon, you can bridge via Superbridge or fast bridges like DeBridge.
You can also swap for GHST using Aerodrome, Uniswap, or any Base supporting DEX aggregator.
Fight!
Try your best to defeat your opponent. To help you in your battle, you may bring in HP/AP Potions and Protolick drones.
Don’t have any? The best way to earn potions and Protolicks is by leveling up your Aavegotchi Gaming Profile.
Come At Me Fren
Pumped to start dueling? Download Spirit Force Arena, grab some GHST on Base, and find us in the Arena.
Glory awaits you degen-san!
Stay aavesome based frens,
Aavegotchi Team
Article
Aavegotchi: Beyond the One Studio ModelHey frens, Aavegotchi is entering a new phase. For the past several years, Pixelcraft Studios has been the primary studio steward of Aavegotchi. We helped build the protocol, infrastructure, creative assets, games, and much of the operating layer around the ecosystem. That model took Aavegotchi a long way. But we no longer believe the single-studio model is the right long-term structure for Aavegotchi. Aavegotchi is live, fully onchain, migrated to Base, and supported by years of open-source work, community participation, and DAO governance. Now the next step is for stewardship to become more decentralized. Pixelcraft is therefore preparing to step back from its role as the default central studio and support a structured transition toward DAO-led stewardship of Aavegotchi. Aavegotchi is open source and fully onchain Why this is happening now We want to be direct about the reason for this shift. Pixelcraft was not able to turn the DAO’s last major funding round into a self-sustaining studio model or a reliable revenue engine for the protocol. That funding was deployed over the past several years toward product development, game development, infrastructure, legal and IP work, operations, contributors, integrations, and ecosystem support. A lot was built, but the model of one studio carrying the ecosystem did not become sustainable. Rather than keep forcing the same structure, we believe the responsible next step is to reduce Pixelcraft’s role as the default center of control and help Aavegotchi move toward a more DAO-led, multi-contributor model. This direction is also consistent with the broader decentralization path previously discussed in AGIP133 and our longer-term DAO roadmap. But the reason for acting now is practical: the one-studio model is no longer the right structure for Aavegotchi’s next phase. This direction also fits the broader direction of crypto regulation and protocol design. Recent market structure discussions such as the CLARITY act have placed more emphasis on reducing centralized control, limiting special permissions, and making governance and execution more transparent. We are not claiming any specific legal status under pending legislation. The point is simpler: Aavegotchi should reduce centralized dependencies where it can. That means reducing Pixelcraft’s role as the single point of control over IP, public-facing platforms, communication layers, and ecosystem operations. We know there will be questions about prior funding, current runway, product status, IP transfer, and what happens next. We have prepared a companion FAQ below to address those questions directly. The transition From June 1 through September 1, Pixelcraft will support a structured stewardship transition. During this period, the DAO will be encouraged to organize, propose, vote, and take practical responsibility for the parts of the ecosystem that currently depend on Pixelcraft. September 1 should be understood as a review point and transition milestone, not a magic cutoff. By then, the goal is for the DAO to have a clearer sense of what structure it wants, who it trusts to manage key responsibilities, and what level of budget or contributor support should exist going forward. During this window, the DAO should consider: who should steward key public channels who should manage communications and community operations who should oversee websites, domains, documentation, and technical surfaces such as smart contracts who should coordinate contributors, contractors, and maintenance what budget, if any, should support continued ecosystem operations whether the DAO wants to take formal ownership of IP and trademarks whether some creative assets should become CC0 what role Pixelcraft, or individual Pixelcraft contributors, should have after the transition A full list of assets in scope for transition can be found here. Expected transition process The transition window is expected to move through several stages: Publish the transition scope, FAQ, and proposal templates Gather DAO feedback and identify potential stewards, managers, contributors, teams, or studios Draft and refine governance proposals for IP, CC0, platforms, infrastructure, and operating structure Vote through the DAO’s normal governance process Implement approved access changes, transfers, or handoffs where required Review the state of the transition around September 1 How the DAO can participate During the transition window, community members, contributors, and service providers are encouraged to propose practical stewardship structures. Useful proposals may cover areas like communications, moderation, technical maintenance, documentation, analytics, asset preservation, creative direction, ecosystem development, business development, or new product initiatives. The most useful proposals will clearly state: who is responsible what they will manage what permissions they need what budget they request, if any how the DAO can review their work how responsibility can be transferred, renewed, or revoked The DAO does not need to solve every part of the transition through one proposal. Some responsibilities may be handled by different teams, contributors, or working groups. IP, CC0, and core ecosystem assets A major part of this transition is the future of Aavegotchi IP and related assets. Pixelcraft’s preferred direction is to support the DAO in taking more direct stewardship of Aavegotchi’s core IP, trademarks, public-facing platforms, and operational surfaces where appropriate and approved through governance. That includes consideration of: transfer of Aavegotchi IP and trademarks to the AavegotchiDAO Foundation or another DAO-approved structure whether, and to what extent, Aavegotchi creative assets should move toward CC0 stewardship of aavegotchi.com and related web properties stewardship of Discord, X, YouTube, and other public-facing channels stewardship of GitHub, NPM, SDKs, documentation, repos, and technical assets management of contributors, contractors, maintenance, and ongoing ecosystem support These are separate but related decisions. For example, trademarks need a clearly identified legal owner. Creative assets may be treated differently from trademarks. Code, SDKs, repos, and package ownership may require their own handoff process. Public channels and domains require trusted operational stewards. To help move this forward, Pixelcraft will help provide draft materials and proposal templates the DAO can use, modify, or replace. The final decisions should belong to the DAO through its normal governance process. Protocol control and governance surfaces This transition is not only about branding or communications. It is also an opportunity to document and reduce practical points of centralized dependency wherever they remain. As part of the transition process, Pixelcraft will help identify the key control and maintenance surfaces around the protocol, including smart contract admin roles where relevant, multisig structures, upgrade paths, infrastructure dependencies, repositories, indexers, and public-facing technical systems. Where control still exists, the goal should be to move toward clearer DAO-approved rules, trusted or elected signers, transparent processes, and governance-aligned execution. The Aavegotchi Baazaar is the most active page in the Aavegotchi dapp Product status During this transition, Pixelcraft should not be assumed to be actively developing new game roadmaps for Aavegotchi. The DAO should assume the following products are not under active Pixelcraft studio development during this period: Gotchi Guardians DeFi Dungeon Gotchiverse 3D These products may still be preserved, archived, maintained in limited form, or built on by others. But if they are to become active priorities again, that likely needs to happen through DAO-led teams, independent contributors, new studios, or new proposals. This is part of the larger shift away from a single-studio model. Aavegotchi should not depend on one company deciding what gets built, when it gets built, and how the ecosystem evolves. What Pixelcraft will do during the transition Pixelcraft will support the transition where it reasonably can. That includes helping with: clarification of IP and trademark options proposal templates and governance materials technical documentation and handoff access paths for DAO-approved stewards or managers transition of key platforms, accounts, repos, and operational assets where appropriate continuity support during the June 1 to September 1 transition window Pixelcraft contributors may also continue participating in the ecosystem as builders, holders, community members, or future proposal authors. But the important distinction is this: Pixelcraft should not automatically return as the lead studio sitting at the center of Aavegotchi by default. If Pixelcraft contributes again after this transition, the healthier model is for Pixelcraft to participate as one contributor or studio among others inside a DAO-led ecosystem. What happens by September 1 By September 1, the DAO should ideally have clearer answers to several questions: Does the DAO want to accept stewardship of the IP and trademarks? Does the DAO want some creative assets to become CC0? Who should manage websites, domains, socials, Discord, GitHub, NPM, docs, and SDKs? Who should coordinate day-to-day communications and ecosystem operations? What budget, if any, should support continued maintenance? What role should Pixelcraft or individual Pixelcraft contributors have going forward? Several outcomes are possible. The DAO may approve a clear stewardship structure, in which case Pixelcraft will help implement approved transfers or access changes where required. The DAO may approve some parts of the transition but not others, in which case the handoff may happen in stages. The DAO may fail to approve a clear structure, in which case some services may be reduced, archived, or no longer actively maintained. Any transfer of company-controlled assets would still need to happen through the appropriate formal steps. Transition resources Read the full Transition Scope and Details document here. Read the draft stewardship proposal template here. Join the DAO discussion here. The next chapter Aavegotchi has always been bigger than one company. It is a protocol, a brand, a community, a culture, a set of onchain assets, and a long-running experiment in crypto-native ownership. People will have different views on what worked, what did not, and what should happen next. That is normal. What matters now is that Aavegotchi still has a living protocol, a real community, and an opportunity to become more credibly DAO-led. The next phase should be more decentralized, more community-owned, and more open to multiple contributors, studios, builders, and stewards. From June 1 through September 1, we encourage the DAO to use this window to organize, propose, lead, and take meaningful responsibility for Aavegotchi’s next phase. Important Links: DAO Transition Signal Proposal Template Transition Scope Asset List FAQ: Aavegotchi’s DAO-Led Stewardship Transition What is happening? Aavegotchi is moving beyond the single-studio model. For the past several years, Pixelcraft Studios has been the primary studio steward of Aavegotchi. Going forward, we believe Aavegotchi should move toward a more DAO-led, multi-contributor model, where Pixelcraft and individual Pixelcraft contributors may still participate, but not as the default center of control. From June 1 through September 1, Pixelcraft will support a structured transition period so the DAO can organize, propose, vote, and decide how key stewardship responsibilities should be handled. Is Pixelcraft shutting down? No. This is not a formal company shutdown announcement. Pixelcraft is stepping back from active studio-led development and from its role as the default central steward of Aavegotchi. The company will use the transition window to support handoff where reasonably possible and reassess what role, if any, makes sense after the summer. Why is this happening now? Pixelcraft was not able to turn the DAO’s last major funding round into a self-sustaining studio model or reliable protocol revenue model. That funding was deployed over time towards product development, game development, infrastructure, legal and IP work, operations, contributors, integrations, and ecosystem support. This included work around Geist, Gotchi Guardians, Rektless, Gotchiverse development, dapp management, Base migration management, and normal company maintenance. A lot was built, but the model of one studio carrying the ecosystem did not become sustainable. Rather than keep forcing that structure, we believe the responsible next step is to reduce Pixelcraft’s role as the default center of control and help Aavegotchi move toward a more DAO-led, multi-contributor model. What happened to the funding Pixelcraft received from the DAO? The funding was used over time to build and operate Aavegotchi-related products, infrastructure, integrations, and company operations. At the time the funds were initially transferred, Pixelcraft’s burn rate was roughly $300K per month. After Geist was terminated, we reduced burn to roughly $200K per month, then lower from there. As of now, Pixelcraft’s operating runway is limited, with remaining resources primarily focused on supporting critical infrastructure and transition-related costs during the handoff period. This transition is not being proposed because there is a large unused reserve waiting to be distributed. It is being proposed because the current single-studio model is no longer sustainable. Can the DAO ask for the money back? Prior funding was deployed over time toward development, infrastructure, operations, contributors, integrations, and ecosystem support. The transition is not structured as a return of unused funding. The practical path forward is to decide what happens next: who stewards the IP, what becomes CC0, who manages key platforms, who maintains infrastructure, and what budget, if any, the DAO wants to allocate for future operations. How much funding does Pixelcraft have left? Pixelcraft has limited remaining operating runway. The remaining resources are being prioritized toward critical infrastructure, transition support, and remaining company obligations during the June 1 to September 1 transition window. What happens to the Pixelcraft team? Coderdan, goldenXross, and Xibot plan to remain active community members through this transition and beyond. We are not stepping away from Aavegotchi. We are stepping back from the old model where Pixelcraft is automatically expected to be the lead studio and default operator for everything. After the transition, individual Pixelcraft contributors may continue participating as builders, holders, community members, contributors, or future proposal authors. Who will lead development after the transition? That is one of the key decisions for the DAO. Development may continue through DAO-led teams, independent contributors, new studios, contractors, or specific funded proposals. The important change is that development should not depend by default on Pixelcraft acting as the central studio. If the DAO wants certain products, tools, or infrastructure maintained or expanded, it will need to decide who should lead that work and what budget, if any, should support it. Who will manage socials and communications? During the transition window, the DAO should decide who will manage public communications and community-facing operations. This includes Discord, X, YouTube, announcements, moderation, public messaging, community updates, and related communications surfaces. Pixelcraft can help with handoff where appropriate, but the long-term structure should be decided through DAO process. Is this the end of Aavegotchi? No. Aavegotchi is live, fully onchain, migrated to Base, and supported by years of open-source work, community participation, and DAO governance. The protocol, NFTs, assets, culture, and community still exist. This is not the end of Aavegotchi. It is a transition away from dependence on one studio. Is this a DAO takeover? Not exactly. This is not an adversarial takeover. Pixelcraft is intentionally creating room for the DAO to take more direct responsibility over Aavegotchi’s future. The DAO will be able to decide whether it wants to take on more stewardship, what structures it trusts, who should manage key responsibilities, and how much budget should support continued operations. A better way to describe it is: a transition toward DAO-led stewardship. Will ownership of the Aavegotchi IP be transferred to the DAO? Pixelcraft’s preferred direction is to support transfer of core Aavegotchi IP and trademarks to the AavegotchiDAO Foundation or another DAO-approved structure, subject to formal governance and implementation steps. The DAO will need to decide whether it wants to accept that responsibility and how the IP should be stewarded going forward. What about CC0? The DAO will need to decide whether, and to what extent, Aavegotchi creative assets should move toward a CC0 model. Trademarks and creative assets are related but not identical. Trademarks need a clearly identified legal owner. Creative assets may be opened more broadly if the DAO chooses that path. The exact structure should be decided through governance. What assets are in scope for transition? The transition may include: Aavegotchi IP and trademarks Aavegotchi creative assets aavegotchi.com and related web properties Discord, X, YouTube, and other public channels GitHub, NPM, SDKs, documentation, repos, and technical assets contributor coordination, contractor management, maintenance, and ecosystem operations Some of these require legal transfer. Some require operational handoff. Some require governance approval. Some may require trusted stewards or managers. Is there any cost to the DAO for the IP transfer process? Pixelcraft currently expects to cover the core legal cost of the trademark transfer, estimated at approximately $4,000 USD. Separate from the transfer itself, the DAO may need to fund ongoing infrastructure and maintenance costs after the transition window. This could include services such as hosting, subgraphs, tooling, domains, technical maintenance, moderation, communications, and contributor support. What happens to Gotchi Guardians, DeFi Dungeon, and Gotchiverse 3D? During this transition, Pixelcraft should not be assumed to be actively developing new game roadmaps for: Gotchi Guardians DeFi Dungeon Gotchiverse 3D These products may still be preserved, archived, maintained in limited form, or built on by others. But if they are to become active priorities again, that likely needs to happen through DAO-led teams, independent contributors, new studios, or new proposals. Are NFTs, GHST, Gotchis, wearables, parcels, or listings being changed by this announcement? No. This announcement does not require holders to take any action. Aavegotchi’s onchain assets continue to exist. Existing NFTs, GHST, wearables, parcels, Gotchis, and other ecosystem assets are not being migrated or altered by this post. Any formal transfer of IP, accounts, infrastructure, or stewardship authority would need to happen through the appropriate governance and implementation steps. Do holders need to connect wallets, migrate assets, or sign anything? No. Do not trust urgent wallet connection links, migration requests, or “claim” links related to this transition. Pixelcraft and the DAO will not ask users to urgently migrate assets or sign transactions as part of this announcement. Formal proposals and implementation steps should be verified through official Aavegotchi governance and communication channels. What happens between June 1 and September 1? The transition window is meant to give the DAO time to organize around practical stewardship. During this period, the DAO should ideally: discuss the transition scope identify potential stewards, managers, contributors, or teams draft and refine governance proposals decide what should happen with IP, trademarks, CC0, websites, socials, GitHub, NPM, docs, SDKs, and infrastructure determine what budget, if any, should support continued ecosystem operations begin implementing approved handoffs or access changes where appropriate September 1 is a review point and transition milestone, not a magic cutoff. What happens if the DAO does not approve a clear stewardship structure? If the DAO does not establish a clear structure, some services may be reduced, archived, or no longer actively maintained. Any transfer of company-controlled assets would still need to happen through appropriate formal steps. Pixelcraft will support what it reasonably can during the transition, but Aavegotchi should not depend indefinitely on Pixelcraft remaining the default operator. What happens if the DAO does approve a stewardship structure? If the DAO approves a clear stewardship structure, Pixelcraft will work to support implementation where required. That could include transfer or handoff of relevant assets, accounts, documentation, access paths, and operational responsibilities, depending on what the DAO approves and what is legally or technically feasible. Will Pixelcraft continue receiving revenue from Aavegotchi after transferring IP or stepping back? This should be addressed as part of the formal transition proposals. If IP, platform stewardship, or operating responsibilities move away from Pixelcraft, then any revenue-sharing expectations or arrangements tied to Pixelcraft’s prior role should be reviewed and clarified through DAO governance. The goal is to avoid ambiguity: future revenue, responsibilities, and costs should match whatever stewardship structure the DAO approves. Could Pixelcraft return after September 1? Possibly, but not in the same default role. If Pixelcraft contributes again after this transition, the healthier model would be for Pixelcraft to participate as one contributor or studio among others inside a DAO-led ecosystem, not as the automatic lead studio sitting at the center of everything. Why not just keep Pixelcraft as the main studio? The single-studio model did not become self-sustaining. Aavegotchi needs a structure that can survive and evolve without depending on one company to fund, build, communicate, maintain, and coordinate everything by default. What kind of contributors or teams should step up? The DAO may need contributors or teams for: technical maintenance frontend and dapp work smart contract and infrastructure support documentation community management moderation social media and communications analytics ecosystem development business development art, lore, and creative direction product experiments preservation and archiving The transition creates room for new leaders, teams, studios, and contributors to emerge. What is the main thing the DAO needs to decide? The DAO needs to decide whether it wants real stewardship responsibility. That means not just voting in theory, but deciding who manages the IP, who controls public channels, who maintains infrastructure, who coordinates contributors, what budget supports operations, and what Aavegotchi should become after the single-studio model. Official Resources Official Website: https://aavegotchi.com/ Marketplace: https://www.aavegotchi.com/baazaar/aavegotchis Aavegotchi Art: https://www.fakegotchis.com Community: X: https://x.com/aavegotchi Discord: https://discord.gg/aavegotchi Telegram: https://t.me/aavegotchi YouTube: https://www.youtube.com/c/Aavegotchi

Aavegotchi: Beyond the One Studio Model

Hey frens,
Aavegotchi is entering a new phase.
For the past several years, Pixelcraft Studios has been the primary studio steward of Aavegotchi. We helped build the protocol, infrastructure, creative assets, games, and much of the operating layer around the ecosystem.
That model took Aavegotchi a long way.
But we no longer believe the single-studio model is the right long-term structure for Aavegotchi.
Aavegotchi is live, fully onchain, migrated to Base, and supported by years of open-source work, community participation, and DAO governance.
Now the next step is for stewardship to become more decentralized.
Pixelcraft is therefore preparing to step back from its role as the default central studio and support a structured transition toward DAO-led stewardship of Aavegotchi.
Aavegotchi is open source and fully onchain
Why this is happening now
We want to be direct about the reason for this shift.
Pixelcraft was not able to turn the DAO’s last major funding round into a self-sustaining studio model or a reliable revenue engine for the protocol. That funding was deployed over the past several years toward product development, game development, infrastructure, legal and IP work, operations, contributors, integrations, and ecosystem support.
A lot was built, but the model of one studio carrying the ecosystem did not become sustainable.
Rather than keep forcing the same structure, we believe the responsible next step is to reduce Pixelcraft’s role as the default center of control and help Aavegotchi move toward a more DAO-led, multi-contributor model.
This direction is also consistent with the broader decentralization path previously discussed in AGIP133 and our longer-term DAO roadmap. But the reason for acting now is practical: the one-studio model is no longer the right structure for Aavegotchi’s next phase.
This direction also fits the broader direction of crypto regulation and protocol design. Recent market structure discussions such as the CLARITY act have placed more emphasis on reducing centralized control, limiting special permissions, and making governance and execution more transparent. We are not claiming any specific legal status under pending legislation. The point is simpler: Aavegotchi should reduce centralized dependencies where it can.
That means reducing Pixelcraft’s role as the single point of control over IP, public-facing platforms, communication layers, and ecosystem operations.
We know there will be questions about prior funding, current runway, product status, IP transfer, and what happens next. We have prepared a companion FAQ below to address those questions directly.
The transition
From June 1 through September 1, Pixelcraft will support a structured stewardship transition.
During this period, the DAO will be encouraged to organize, propose, vote, and take practical responsibility for the parts of the ecosystem that currently depend on Pixelcraft.
September 1 should be understood as a review point and transition milestone, not a magic cutoff. By then, the goal is for the DAO to have a clearer sense of what structure it wants, who it trusts to manage key responsibilities, and what level of budget or contributor support should exist going forward.
During this window, the DAO should consider:
who should steward key public channels
who should manage communications and community operations
who should oversee websites, domains, documentation, and technical surfaces such as smart contracts
who should coordinate contributors, contractors, and maintenance
what budget, if any, should support continued ecosystem operations
whether the DAO wants to take formal ownership of IP and trademarks
whether some creative assets should become CC0
what role Pixelcraft, or individual Pixelcraft contributors, should have after the transition
A full list of assets in scope for transition can be found here.
Expected transition process
The transition window is expected to move through several stages:
Publish the transition scope, FAQ, and proposal templates
Gather DAO feedback and identify potential stewards, managers, contributors, teams, or studios
Draft and refine governance proposals for IP, CC0, platforms, infrastructure, and operating structure
Vote through the DAO’s normal governance process
Implement approved access changes, transfers, or handoffs where required
Review the state of the transition around September 1
How the DAO can participate
During the transition window, community members, contributors, and service providers are encouraged to propose practical stewardship structures.
Useful proposals may cover areas like communications, moderation, technical maintenance, documentation, analytics, asset preservation, creative direction, ecosystem development, business development, or new product initiatives.
The most useful proposals will clearly state:
who is responsible
what they will manage
what permissions they need
what budget they request, if any
how the DAO can review their work
how responsibility can be transferred, renewed, or revoked
The DAO does not need to solve every part of the transition through one proposal. Some responsibilities may be handled by different teams, contributors, or working groups.
IP, CC0, and core ecosystem assets
A major part of this transition is the future of Aavegotchi IP and related assets.
Pixelcraft’s preferred direction is to support the DAO in taking more direct stewardship of Aavegotchi’s core IP, trademarks, public-facing platforms, and operational surfaces where appropriate and approved through governance.
That includes consideration of:
transfer of Aavegotchi IP and trademarks to the AavegotchiDAO Foundation or another DAO-approved structure
whether, and to what extent, Aavegotchi creative assets should move toward CC0
stewardship of aavegotchi.com and related web properties
stewardship of Discord, X, YouTube, and other public-facing channels
stewardship of GitHub, NPM, SDKs, documentation, repos, and technical assets
management of contributors, contractors, maintenance, and ongoing ecosystem support
These are separate but related decisions.
For example, trademarks need a clearly identified legal owner. Creative assets may be treated differently from trademarks. Code, SDKs, repos, and package ownership may require their own handoff process. Public channels and domains require trusted operational stewards.
To help move this forward, Pixelcraft will help provide draft materials and proposal templates the DAO can use, modify, or replace. The final decisions should belong to the DAO through its normal governance process.
Protocol control and governance surfaces
This transition is not only about branding or communications. It is also an opportunity to document and reduce practical points of centralized dependency wherever they remain.
As part of the transition process, Pixelcraft will help identify the key control and maintenance surfaces around the protocol, including smart contract admin roles where relevant, multisig structures, upgrade paths, infrastructure dependencies, repositories, indexers, and public-facing technical systems.
Where control still exists, the goal should be to move toward clearer DAO-approved rules, trusted or elected signers, transparent processes, and governance-aligned execution.
The Aavegotchi Baazaar is the most active page in the Aavegotchi dapp
Product status
During this transition, Pixelcraft should not be assumed to be actively developing new game roadmaps for Aavegotchi.
The DAO should assume the following products are not under active Pixelcraft studio development during this period:
Gotchi Guardians
DeFi Dungeon
Gotchiverse 3D
These products may still be preserved, archived, maintained in limited form, or built on by others.
But if they are to become active priorities again, that likely needs to happen through DAO-led teams, independent contributors, new studios, or new proposals.
This is part of the larger shift away from a single-studio model.
Aavegotchi should not depend on one company deciding what gets built, when it gets built, and how the ecosystem evolves.
What Pixelcraft will do during the transition
Pixelcraft will support the transition where it reasonably can.
That includes helping with:
clarification of IP and trademark options
proposal templates and governance materials
technical documentation and handoff
access paths for DAO-approved stewards or managers
transition of key platforms, accounts, repos, and operational assets where appropriate
continuity support during the June 1 to September 1 transition window
Pixelcraft contributors may also continue participating in the ecosystem as builders, holders, community members, or future proposal authors.
But the important distinction is this:
Pixelcraft should not automatically return as the lead studio sitting at the center of Aavegotchi by default.
If Pixelcraft contributes again after this transition, the healthier model is for Pixelcraft to participate as one contributor or studio among others inside a DAO-led ecosystem.
What happens by September 1
By September 1, the DAO should ideally have clearer answers to several questions:
Does the DAO want to accept stewardship of the IP and trademarks?
Does the DAO want some creative assets to become CC0?
Who should manage websites, domains, socials, Discord, GitHub, NPM, docs, and SDKs?
Who should coordinate day-to-day communications and ecosystem operations?
What budget, if any, should support continued maintenance?
What role should Pixelcraft or individual Pixelcraft contributors have going forward?
Several outcomes are possible.
The DAO may approve a clear stewardship structure, in which case Pixelcraft will help implement approved transfers or access changes where required.
The DAO may approve some parts of the transition but not others, in which case the handoff may happen in stages.
The DAO may fail to approve a clear structure, in which case some services may be reduced, archived, or no longer actively maintained.
Any transfer of company-controlled assets would still need to happen through the appropriate formal steps.
Transition resources
Read the full Transition Scope and Details document here.
Read the draft stewardship proposal template here.
Join the DAO discussion here.
The next chapter
Aavegotchi has always been bigger than one company.
It is a protocol, a brand, a community, a culture, a set of onchain assets, and a long-running experiment in crypto-native ownership.
People will have different views on what worked, what did not, and what should happen next. That is normal.
What matters now is that Aavegotchi still has a living protocol, a real community, and an opportunity to become more credibly DAO-led.
The next phase should be more decentralized, more community-owned, and more open to multiple contributors, studios, builders, and stewards.
From June 1 through September 1, we encourage the DAO to use this window to organize, propose, lead, and take meaningful responsibility for Aavegotchi’s next phase.
Important Links:
DAO Transition Signal Proposal Template
Transition Scope Asset List
FAQ: Aavegotchi’s DAO-Led Stewardship Transition
What is happening?
Aavegotchi is moving beyond the single-studio model.
For the past several years, Pixelcraft Studios has been the primary studio steward of Aavegotchi. Going forward, we believe Aavegotchi should move toward a more DAO-led, multi-contributor model, where Pixelcraft and individual Pixelcraft contributors may still participate, but not as the default center of control.
From June 1 through September 1, Pixelcraft will support a structured transition period so the DAO can organize, propose, vote, and decide how key stewardship responsibilities should be handled.
Is Pixelcraft shutting down?
No. This is not a formal company shutdown announcement.
Pixelcraft is stepping back from active studio-led development and from its role as the default central steward of Aavegotchi. The company will use the transition window to support handoff where reasonably possible and reassess what role, if any, makes sense after the summer.
Why is this happening now?
Pixelcraft was not able to turn the DAO’s last major funding round into a self-sustaining studio model or reliable protocol revenue model.
That funding was deployed over time towards product development, game development, infrastructure, legal and IP work, operations, contributors, integrations, and ecosystem support. This included work around Geist, Gotchi Guardians, Rektless, Gotchiverse development, dapp management, Base migration management, and normal company maintenance.
A lot was built, but the model of one studio carrying the ecosystem did not become sustainable.
Rather than keep forcing that structure, we believe the responsible next step is to reduce Pixelcraft’s role as the default center of control and help Aavegotchi move toward a more DAO-led, multi-contributor model.
What happened to the funding Pixelcraft received from the DAO?
The funding was used over time to build and operate Aavegotchi-related products, infrastructure, integrations, and company operations.
At the time the funds were initially transferred, Pixelcraft’s burn rate was roughly $300K per month. After Geist was terminated, we reduced burn to roughly $200K per month, then lower from there. As of now, Pixelcraft’s operating runway is limited, with remaining resources primarily focused on supporting critical infrastructure and transition-related costs during the handoff period.
This transition is not being proposed because there is a large unused reserve waiting to be distributed. It is being proposed because the current single-studio model is no longer sustainable.
Can the DAO ask for the money back?
Prior funding was deployed over time toward development, infrastructure, operations, contributors, integrations, and ecosystem support.
The transition is not structured as a return of unused funding. The practical path forward is to decide what happens next: who stewards the IP, what becomes CC0, who manages key platforms, who maintains infrastructure, and what budget, if any, the DAO wants to allocate for future operations.
How much funding does Pixelcraft have left?
Pixelcraft has limited remaining operating runway.
The remaining resources are being prioritized toward critical infrastructure, transition support, and remaining company obligations during the June 1 to September 1 transition window.
What happens to the Pixelcraft team?
Coderdan, goldenXross, and Xibot plan to remain active community members through this transition and beyond.
We are not stepping away from Aavegotchi. We are stepping back from the old model where Pixelcraft is automatically expected to be the lead studio and default operator for everything.
After the transition, individual Pixelcraft contributors may continue participating as builders, holders, community members, contributors, or future proposal authors.
Who will lead development after the transition?
That is one of the key decisions for the DAO.
Development may continue through DAO-led teams, independent contributors, new studios, contractors, or specific funded proposals. The important change is that development should not depend by default on Pixelcraft acting as the central studio.
If the DAO wants certain products, tools, or infrastructure maintained or expanded, it will need to decide who should lead that work and what budget, if any, should support it.
Who will manage socials and communications?
During the transition window, the DAO should decide who will manage public communications and community-facing operations.
This includes Discord, X, YouTube, announcements, moderation, public messaging, community updates, and related communications surfaces.
Pixelcraft can help with handoff where appropriate, but the long-term structure should be decided through DAO process.
Is this the end of Aavegotchi?
No.
Aavegotchi is live, fully onchain, migrated to Base, and supported by years of open-source work, community participation, and DAO governance. The protocol, NFTs, assets, culture, and community still exist.
This is not the end of Aavegotchi. It is a transition away from dependence on one studio.
Is this a DAO takeover?
Not exactly.
This is not an adversarial takeover. Pixelcraft is intentionally creating room for the DAO to take more direct responsibility over Aavegotchi’s future.
The DAO will be able to decide whether it wants to take on more stewardship, what structures it trusts, who should manage key responsibilities, and how much budget should support continued operations.
A better way to describe it is: a transition toward DAO-led stewardship.
Will ownership of the Aavegotchi IP be transferred to the DAO?
Pixelcraft’s preferred direction is to support transfer of core Aavegotchi IP and trademarks to the AavegotchiDAO Foundation or another DAO-approved structure, subject to formal governance and implementation steps.
The DAO will need to decide whether it wants to accept that responsibility and how the IP should be stewarded going forward.
What about CC0?
The DAO will need to decide whether, and to what extent, Aavegotchi creative assets should move toward a CC0 model.
Trademarks and creative assets are related but not identical. Trademarks need a clearly identified legal owner. Creative assets may be opened more broadly if the DAO chooses that path.
The exact structure should be decided through governance.
What assets are in scope for transition?
The transition may include:
Aavegotchi IP and trademarks
Aavegotchi creative assets
aavegotchi.com and related web properties
Discord, X, YouTube, and other public channels
GitHub, NPM, SDKs, documentation, repos, and technical assets
contributor coordination, contractor management, maintenance, and ecosystem operations
Some of these require legal transfer. Some require operational handoff. Some require governance approval. Some may require trusted stewards or managers.
Is there any cost to the DAO for the IP transfer process?
Pixelcraft currently expects to cover the core legal cost of the trademark transfer, estimated at approximately $4,000 USD.
Separate from the transfer itself, the DAO may need to fund ongoing infrastructure and maintenance costs after the transition window. This could include services such as hosting, subgraphs, tooling, domains, technical maintenance, moderation, communications, and contributor support.
What happens to Gotchi Guardians, DeFi Dungeon, and Gotchiverse 3D?
During this transition, Pixelcraft should not be assumed to be actively developing new game roadmaps for:
Gotchi Guardians
DeFi Dungeon
Gotchiverse 3D
These products may still be preserved, archived, maintained in limited form, or built on by others. But if they are to become active priorities again, that likely needs to happen through DAO-led teams, independent contributors, new studios, or new proposals.
Are NFTs, GHST, Gotchis, wearables, parcels, or listings being changed by this announcement?
No.
This announcement does not require holders to take any action. Aavegotchi’s onchain assets continue to exist. Existing NFTs, GHST, wearables, parcels, Gotchis, and other ecosystem assets are not being migrated or altered by this post.
Any formal transfer of IP, accounts, infrastructure, or stewardship authority would need to happen through the appropriate governance and implementation steps.
Do holders need to connect wallets, migrate assets, or sign anything?
No.
Do not trust urgent wallet connection links, migration requests, or “claim” links related to this transition.
Pixelcraft and the DAO will not ask users to urgently migrate assets or sign transactions as part of this announcement. Formal proposals and implementation steps should be verified through official Aavegotchi governance and communication channels.
What happens between June 1 and September 1?
The transition window is meant to give the DAO time to organize around practical stewardship.
During this period, the DAO should ideally:
discuss the transition scope
identify potential stewards, managers, contributors, or teams
draft and refine governance proposals
decide what should happen with IP, trademarks, CC0, websites, socials, GitHub, NPM, docs, SDKs, and infrastructure
determine what budget, if any, should support continued ecosystem operations
begin implementing approved handoffs or access changes where appropriate
September 1 is a review point and transition milestone, not a magic cutoff.
What happens if the DAO does not approve a clear stewardship structure?
If the DAO does not establish a clear structure, some services may be reduced, archived, or no longer actively maintained.
Any transfer of company-controlled assets would still need to happen through appropriate formal steps. Pixelcraft will support what it reasonably can during the transition, but Aavegotchi should not depend indefinitely on Pixelcraft remaining the default operator.
What happens if the DAO does approve a stewardship structure?
If the DAO approves a clear stewardship structure, Pixelcraft will work to support implementation where required.
That could include transfer or handoff of relevant assets, accounts, documentation, access paths, and operational responsibilities, depending on what the DAO approves and what is legally or technically feasible.
Will Pixelcraft continue receiving revenue from Aavegotchi after transferring IP or stepping back?
This should be addressed as part of the formal transition proposals.
If IP, platform stewardship, or operating responsibilities move away from Pixelcraft, then any revenue-sharing expectations or arrangements tied to Pixelcraft’s prior role should be reviewed and clarified through DAO governance.
The goal is to avoid ambiguity: future revenue, responsibilities, and costs should match whatever stewardship structure the DAO approves.
Could Pixelcraft return after September 1?
Possibly, but not in the same default role. If Pixelcraft contributes again after this transition, the healthier model would be for Pixelcraft to participate as one contributor or studio among others inside a DAO-led ecosystem, not as the automatic lead studio sitting at the center of everything.
Why not just keep Pixelcraft as the main studio?
The single-studio model did not become self-sustaining.
Aavegotchi needs a structure that can survive and evolve without depending on one company to fund, build, communicate, maintain, and coordinate everything by default.
What kind of contributors or teams should step up?
The DAO may need contributors or teams for:
technical maintenance
frontend and dapp work
smart contract and infrastructure support
documentation
community management
moderation
social media and communications
analytics
ecosystem development
business development
art, lore, and creative direction
product experiments
preservation and archiving
The transition creates room for new leaders, teams, studios, and contributors to emerge.
What is the main thing the DAO needs to decide?
The DAO needs to decide whether it wants real stewardship responsibility.
That means not just voting in theory, but deciding who manages the IP, who controls public channels, who maintains infrastructure, who coordinates contributors, what budget supports operations, and what Aavegotchi should become after the single-studio model.
Official Resources
Official Website: https://aavegotchi.com/
Marketplace: https://www.aavegotchi.com/baazaar/aavegotchis
Aavegotchi Art: https://www.fakegotchis.com
Community:
X: https://x.com/aavegotchi
Discord: https://discord.gg/aavegotchi
Telegram: https://t.me/aavegotchi
YouTube: https://www.youtube.com/c/Aavegotchi
Article
Gotchi Battler 100k GHST Tournament Is Coming!Gotchi Battlers, assemble! We're excited to announce that Gotchi Battler is nearing the end of its Beta phase. To celebrate, we're holding a series of three 100k GHST tournaments. Everything up to this point: Campaign, Daily Credit Tournaments, balance updates and system overhauls has been preparing for this moment. Keep reading for details on how to participate in this monumental event! Assemble your Aavegotchi! Tournament Overview Each tournament will follow the same structure as previous Rarity Farming tournaments: 100,000 GHST prize pool Free entry Top 512 teams paid Double elimination brackets 12 hour rounds These are full-scale competitive tournaments designed to reward preparation, strategy and consistency over multiple rounds. Tournament Schedule Each tournament progresses through three phases: Upcoming - secure any rentals Registering - create and register your team Active - tournament is live Please note: The three Tournaments overlap across phases, allowing for a faster overall schedule and more frequent competitive play. Tournament 1 April 6 - April 12 → Upcoming April 13 - April 19 → Registering April 20 - May 3 → Active Tournament 2 April 20 - April 26 → Upcoming April 27 - May 3 → Registering May 4 - May 17 → Active Tournament 3 May 4 - May 10 → Upcoming May 11 - May 17 → Registering May 18 - May 31 → Active How Tournaments Work When the Tournament is active, each round lasts 12 hours. During this time, you will: review your opponent analyse their team composition adjust your units, formation, specials and leader strategically equip Items Items can be purchased from the Shop and equipped during the preparation window before each round. Success in these tournaments isn’t just about raw power - identifying weaknesses and adapting your setup each round can be the difference between advancing and elimination. Important: Class Lock You can no longer change the class of your Aavegotchis during a tournament. You can change class before registering your team Once registered, your team’s classes are locked for the entire tournament While this is a change from previous tournaments, overall strategic flexibility has increased significantly. Each class now has: 8 different Specials 3 different Leader Skills This means that while class itself is locked, you still have a wide range of strategic options to adapt your team and approach each round. Master the updated stat system and go for the W New Gameplay Mechanics (Important for Returning Players) If you haven’t played the latest version of Gotchi Battler yet, a lot has changed. While the core combat system remains familiar, the game now includes: A completely new stat system A total of 64 new Specials 24 new Leader Skills New Leader mechanics (Leader Buff + Leader Aura) These systems significantly impact team building and strategy. We strongly recommend getting familiar with them before entering the tournaments. Start practicing now with Daily Credit Tournaments Practice Before You Compete We host Daily Credit Tournaments every day with: free entry fast completion (~2 hours) 10 minute rounds Credit rewards These are the perfect way to practice PvP; test team compositions; learn the new systems and build up Credits for Items If you’re not fully comfortable with the current meta yet, start here. Renting & Lending Aavegotchis If you plan to rent or lend Aavegotchis, please read this carefully. Renting Renting must be done during the “Upcoming” period only ONLY use the Tournament Lending Page when renting Aavegotchis If a Gotchi is not listed on the Tournament Lending Page, it is not available for the tournament Once rented successfully during the Upcoming period, the Gotchi will appear in your inventory the following week for team registration Lending To ensure your Gotchi appears on the Tournament Lending Page you must set the rental duration to 168 hours. If the duration is not set correctly, your Gotchi will not be available for tournament rentals. Stay Updated For questions, support, and the latest tournament updates, join the Gotchi Battler Discord: 👉 Discord: https://discord.gg/SP4nfScR Anyone can Buy or Borrow some Aavegotchi and register a team Get Ready The biggest tournaments of the Beta are about to begin. Prepare your teams, learn the meta, and get ready to compete. 👉 Play Gotchi Battler: https://gotchibattler.com

Gotchi Battler 100k GHST Tournament Is Coming!

Gotchi Battlers, assemble! We're excited to announce that Gotchi Battler is nearing the end of its Beta phase. To celebrate, we're holding a series of three 100k GHST tournaments.
Everything up to this point: Campaign, Daily Credit Tournaments, balance updates and system overhauls has been preparing for this moment.
Keep reading for details on how to participate in this monumental event!
Assemble your Aavegotchi!
Tournament Overview
Each tournament will follow the same structure as previous Rarity Farming tournaments:
100,000 GHST prize pool
Free entry
Top 512 teams paid
Double elimination brackets
12 hour rounds
These are full-scale competitive tournaments designed to reward preparation, strategy and consistency over multiple rounds.
Tournament Schedule
Each tournament progresses through three phases:
Upcoming - secure any rentals
Registering - create and register your team
Active - tournament is live
Please note: The three Tournaments overlap across phases, allowing for a faster overall schedule and more frequent competitive play.
Tournament 1
April 6 - April 12 → Upcoming
April 13 - April 19 → Registering
April 20 - May 3 → Active
Tournament 2
April 20 - April 26 → Upcoming
April 27 - May 3 → Registering
May 4 - May 17 → Active
Tournament 3
May 4 - May 10 → Upcoming
May 11 - May 17 → Registering
May 18 - May 31 → Active
How Tournaments Work
When the Tournament is active, each round lasts 12 hours.
During this time, you will:
review your opponent
analyse their team composition
adjust your units, formation, specials and leader
strategically equip Items
Items can be purchased from the Shop and equipped during the preparation window before each round.
Success in these tournaments isn’t just about raw power - identifying weaknesses and adapting your setup each round can be the difference between advancing and elimination.
Important: Class Lock
You can no longer change the class of your Aavegotchis during a tournament.
You can change class before registering your team
Once registered, your team’s classes are locked for the entire tournament
While this is a change from previous tournaments, overall strategic flexibility has increased significantly.
Each class now has:
8 different Specials
3 different Leader Skills
This means that while class itself is locked, you still have a wide range of strategic options to adapt your team and approach each round.
Master the updated stat system and go for the W
New Gameplay Mechanics
(Important for Returning Players)
If you haven’t played the latest version of Gotchi Battler yet, a lot has changed. While the core combat system remains familiar, the game now includes:
A completely new stat system
A total of 64 new Specials
24 new Leader Skills
New Leader mechanics (Leader Buff + Leader Aura)
These systems significantly impact team building and strategy.
We strongly recommend getting familiar with them before entering the tournaments.
Start practicing now with Daily Credit Tournaments
Practice Before You Compete
We host Daily Credit Tournaments every day with:
free entry
fast completion (~2 hours)
10 minute rounds
Credit rewards
These are the perfect way to practice PvP; test team compositions; learn the new systems and build up Credits for Items
If you’re not fully comfortable with the current meta yet, start here.
Renting & Lending Aavegotchis
If you plan to rent or lend Aavegotchis, please read this carefully.
Renting
Renting must be done during the “Upcoming” period only
ONLY use the Tournament Lending Page when renting Aavegotchis
If a Gotchi is not listed on the Tournament Lending Page, it is not available for the tournament
Once rented successfully during the Upcoming period, the Gotchi will appear in your inventory the following week for team registration
Lending
To ensure your Gotchi appears on the Tournament Lending Page you must set the rental duration to 168 hours. If the duration is not set correctly, your Gotchi will not be available for tournament rentals.
Stay Updated
For questions, support, and the latest tournament updates, join the Gotchi Battler Discord:
👉 Discord: https://discord.gg/SP4nfScR
Anyone can Buy or Borrow some Aavegotchi and register a team
Get Ready
The biggest tournaments of the Beta are about to begin.
Prepare your teams, learn the meta, and get ready to compete.
👉 Play Gotchi Battler: https://gotchibattler.com
Article
Aavegotchi 2026: What Pixelcraft Is Shipping NextA look at where Pixelcraft Studios’ energy is going in the year ahead. Over the past few months, the Aavegotchi ecosystem has gone through a quieter period along with the rest of the gaming sector of crypto. That has naturally led to uncertainty and renewed discussion around direction and priorities. This post is meant to clearly outline where Pixelcraft Studios is focusing its energy in 2026 as we build Aavegotchi alongside the DAO and broader community. The following is a (non-exhaustive!) list of our priorities in the first half of 2026. Quick Summary We’re prioritizing mobile-first, crypto-native games on Base in 2026 DeFi Dungeon expands from alpha into a live experiment with faster iteration Rektless launches on mobile in Q1 Gotchiverse gets incremental upgrades and collaborations Guardians gets maintenance + events, not major content Dapp stays stable, secure, and mobile-optimized Open-source revival starts with Gotchi Miner Our 2026 Strategy: Accessible, Onchain Crypto Gaming We believe the next phase of crypto gaming is about earning attention, improving distribution, and delivering experiences that are native to crypto. That means focusing on: Games that are fast to understand and easy to play, with built-in shareability Onchain and DeFi mechanics that add real value and lean into crypto-native behavior Tight feedback loops between gameplay, ownership, and game economies In 2026, we’re emphasizing rapid experimentation, supported by new AI-first workflows that allow us to iterate faster and test ideas more efficiently - particularly on mobile and on Base, where we see the strongest opportunity for growth. What We’re Shipping First Expanding DeFi Dungeon’s Reach DeFi Dungeon has shown promising early traction with alpha testers. The next step is to bring it to a wider Aavegotchi audience - and beyond - to better understand how players engage with its mechanics over time. Our focus here is on: Lowering barriers to entry and improving retention Improving mobile accessibility Continuing to experiment with degen-friendly mechanics that reflect where crypto gaming is heading True to the year’s focus, we are intentionally treating DeFi Dungeon as a live experiment - iterating quickly and letting player behavior guide what comes next. 👉 Visit https://dungeons.aavegotchi.com to enter the Dungeon.  Your feedback is appreciated and will help determine how the game develops!  Rektless: Mobile Launch Q1 will see the mobile release of Rektless, a fast-paced competitive side-scroller. Rektless is a focused effort to ship a complete, polished game loop centered on skill-based gameplay. Non-holders and Aavegotchi holders can play on equal footing, while holders benefit from deeper customization - rendering their own Gotchis using our new, open-sourced sprite collection. Rektless will ship with four Alchemica themed courses in addition to the Base themed map seen in the image above. 👉 A desktop preview is available now at https://rektless.gg Gotchiverse: A Maturing Homeworld Late last year, we introduced the ability for any ERC-20 token to spawn, be gathered, and be lost in battle within the Gotchiverse. These bespoke mechanics remain live and active. Our 3D homeworld continues to host REALM farming and ad-hoc P2E events, particularly during Discord Community Calls (Saturdays, 2–3pm UTC). Rather than rushing major expansions, our focus is on thoughtful iteration on the existing stack. Look forward to incremental updates throughout 2026 that focus on expanding the world's capabilities as well as collaborating with other crypto-native communities. 👉 Jump in at https://gv3d.gotchiverse.io Gotchi Guardians: Live on Steam Gotchi Guardians remains live on Steam and will continue to be supported throughout 2026. Players can expect: Bug fixes and general upkeep Ongoing playability and stability improvements Occasional tournaments and events, including DAO-led or partner collaborations That said, we want to set clear expectations: major new content updates for Gotchi Guardians are unlikely in 2026. As a studio, we’re choosing to focus our development energy on titles earlier in their lifecycle and more closely aligned with our mobile-first, onchain strategy. We remain proud of Gotchi Guardians and deeply grateful to everyone who continues to play and support it. 👉 Play Guardians now at https://www.gotchiguardians.com The Aavegotchi Dapp & Marketplace Pixelcraft continues to maintain and improve aavegotchi.com and the Baazaar NFT marketplace with an emphasis on reliability, security, and open-source development. This includes: Ongoing maintenance and performance improvements Select UX and feature upgrades where they provide clear value Ensuring the Dapp remains a stable foundation for games and assets built on top The Aavegotchi Dapp is now live on Base App and we continue to explore ways to optimize for the mobile platform. If you haven’t already, consider joining Base App today. Reviving Open-Source Development (Powered by AI) Aavegotchi has a long history of community-built, open-source games. Some of those experiences have fallen out of maintenance over time, and in 2026 we’re taking steps to bring key classics back online - starting with Gotchi Miner. Mine as many blocks as you can when you play Gotchi Miner. In parallel, we’re working to better support builders by: Exploring AI-centric tools (Agents, MCPs) to lower entry barriers for developers Updating documentation so it serves as a reliable source-of-truth for AI and SDK integration Continuing support for the Unity SDK and open sprite libraries Our goal is to enable building and experimentation across the Aavegotchi ecosystem easier and more accessible. Expanding GHST Awareness and Utility  GHST, the fully liquid eco-governance token of Aavegotchi, remains a crucial marker by which the wider crypto community values the Aavegotchi project.  With our migration from Polygon to Base fully completed in 2025, Pixelcraft is now exploring new ways of expanding GHST utility beyond governance and unit of account for the Aavegotchi ecosystem. In-game consumption, staking and staker-aligned perks are some areas we are very interested in pursuing.  This area of research is open for all in AavegotchiDAO to contribute, so as always, if you have an idea on how to expand GHST utility or awareness, make a thread in the DAO forum. A Year of Focused Execution 2026 is about focus, shipping, and rapid iteration. But Aavegotchi isn't just one company. It's a whole community, and we're building together. We welcome your active participation, whether it's playtesting games and giving feedback, creating tools to expand the ecosystem, discussing ideas in the DAO forum, or attending the weekly hangouts and making your voice heard. If we all work hard together, Aavegotchi can and will have a bright future in 2026. Here's to a productive year ahead, frens. What Pixelcraft Accomplished in 2025 (Highlights) Launched Gotchi Guardians on Steam Shipped DeFi Dungeon and hosted playtesting and balance experiments Maintained and improved the Aavegotchi Dapp, Baazaar, and GBM Auction House Continued Gotchiverse operations and broke new ground with major updates Supported community tournaments, events, and DAO-led initiatives Maintained open-source tooling, including sprites, SDKs, and developer resources Continued stewardship of Aavegotchi’s onchain infrastructure across Base Networked and repped Aavegotchi at IRL events alongside Gotchigang

Aavegotchi 2026: What Pixelcraft Is Shipping Next

A look at where Pixelcraft Studios’ energy is going in the year ahead.
Over the past few months, the Aavegotchi ecosystem has gone through a quieter period along with the rest of the gaming sector of crypto. That has naturally led to uncertainty and renewed discussion around direction and priorities. This post is meant to clearly outline where Pixelcraft Studios is focusing its energy in 2026 as we build Aavegotchi alongside the DAO and broader community.
The following is a (non-exhaustive!) list of our priorities in the first half of 2026.
Quick Summary
We’re prioritizing mobile-first, crypto-native games on Base in 2026
DeFi Dungeon expands from alpha into a live experiment with faster iteration
Rektless launches on mobile in Q1
Gotchiverse gets incremental upgrades and collaborations
Guardians gets maintenance + events, not major content
Dapp stays stable, secure, and mobile-optimized
Open-source revival starts with Gotchi Miner
Our 2026 Strategy: Accessible, Onchain Crypto Gaming
We believe the next phase of crypto gaming is about earning attention, improving distribution, and delivering experiences that are native to crypto.
That means focusing on:
Games that are fast to understand and easy to play, with built-in shareability
Onchain and DeFi mechanics that add real value and lean into crypto-native behavior
Tight feedback loops between gameplay, ownership, and game economies
In 2026, we’re emphasizing rapid experimentation, supported by new AI-first workflows that allow us to iterate faster and test ideas more efficiently - particularly on mobile and on Base, where we see the strongest opportunity for growth.
What We’re Shipping First
Expanding DeFi Dungeon’s Reach
DeFi Dungeon has shown promising early traction with alpha testers. The next step is to bring it to a wider Aavegotchi audience - and beyond - to better understand how players engage with its mechanics over time.
Our focus here is on:
Lowering barriers to entry and improving retention
Improving mobile accessibility
Continuing to experiment with degen-friendly mechanics that reflect where crypto gaming is heading
True to the year’s focus, we are intentionally treating DeFi Dungeon as a live experiment - iterating quickly and letting player behavior guide what comes next.
👉 Visit https://dungeons.aavegotchi.com to enter the Dungeon.
Your feedback is appreciated and will help determine how the game develops!
Rektless: Mobile Launch
Q1 will see the mobile release of Rektless, a fast-paced competitive side-scroller.
Rektless is a focused effort to ship a complete, polished game loop centered on skill-based gameplay. Non-holders and Aavegotchi holders can play on equal footing, while holders benefit from deeper customization - rendering their own Gotchis using our new, open-sourced sprite collection.
Rektless will ship with four Alchemica themed courses in addition to the Base themed map seen in the image above.
👉 A desktop preview is available now at https://rektless.gg
Gotchiverse: A Maturing Homeworld
Late last year, we introduced the ability for any ERC-20 token to spawn, be gathered, and be lost in battle within the Gotchiverse. These bespoke mechanics remain live and active.
Our 3D homeworld continues to host REALM farming and ad-hoc P2E events, particularly during Discord Community Calls (Saturdays, 2–3pm UTC).
Rather than rushing major expansions, our focus is on thoughtful iteration on the existing stack.
Look forward to incremental updates throughout 2026 that focus on expanding the world's capabilities as well as collaborating with other crypto-native communities.
👉 Jump in at https://gv3d.gotchiverse.io
Gotchi Guardians: Live on Steam
Gotchi Guardians remains live on Steam and will continue to be supported throughout 2026. Players can expect:
Bug fixes and general upkeep
Ongoing playability and stability improvements
Occasional tournaments and events, including DAO-led or partner collaborations
That said, we want to set clear expectations: major new content updates for Gotchi Guardians are unlikely in 2026. As a studio, we’re choosing to focus our development energy on titles earlier in their lifecycle and more closely aligned with our mobile-first, onchain strategy.
We remain proud of Gotchi Guardians and deeply grateful to everyone who continues to play and support it.
👉 Play Guardians now at https://www.gotchiguardians.com
The Aavegotchi Dapp & Marketplace
Pixelcraft continues to maintain and improve aavegotchi.com and the Baazaar NFT marketplace with an emphasis on reliability, security, and open-source development.
This includes:
Ongoing maintenance and performance improvements
Select UX and feature upgrades where they provide clear value
Ensuring the Dapp remains a stable foundation for games and assets built on top
The Aavegotchi Dapp is now live on Base App and we continue to explore ways to optimize for the mobile platform. If you haven’t already, consider joining Base App today.
Reviving Open-Source Development (Powered by AI)
Aavegotchi has a long history of community-built, open-source games. Some of those experiences have fallen out of maintenance over time, and in 2026 we’re taking steps to bring key classics back online - starting with Gotchi Miner.
Mine as many blocks as you can when you play Gotchi Miner.
In parallel, we’re working to better support builders by:
Exploring AI-centric tools (Agents, MCPs) to lower entry barriers for developers
Updating documentation so it serves as a reliable source-of-truth for AI and SDK integration
Continuing support for the Unity SDK and open sprite libraries
Our goal is to enable building and experimentation across the Aavegotchi ecosystem easier and more accessible.
Expanding GHST Awareness and Utility
GHST, the fully liquid eco-governance token of Aavegotchi, remains a crucial marker by which the wider crypto community values the Aavegotchi project.
With our migration from Polygon to Base fully completed in 2025, Pixelcraft is now exploring new ways of expanding GHST utility beyond governance and unit of account for the Aavegotchi ecosystem. In-game consumption, staking and staker-aligned perks are some areas we are very interested in pursuing.
This area of research is open for all in AavegotchiDAO to contribute, so as always, if you have an idea on how to expand GHST utility or awareness, make a thread in the DAO forum.
A Year of Focused Execution
2026 is about focus, shipping, and rapid iteration.
But Aavegotchi isn't just one company. It's a whole community, and we're building together. We welcome your active participation, whether it's playtesting games and giving feedback, creating tools to expand the ecosystem, discussing ideas in the DAO forum, or attending the weekly hangouts and making your voice heard.
If we all work hard together, Aavegotchi can and will have a bright future in 2026.
Here's to a productive year ahead, frens.
What Pixelcraft Accomplished in 2025 (Highlights)
Launched Gotchi Guardians on Steam
Shipped DeFi Dungeon and hosted playtesting and balance experiments
Maintained and improved the Aavegotchi Dapp, Baazaar, and GBM Auction House
Continued Gotchiverse operations and broke new ground with major updates
Supported community tournaments, events, and DAO-led initiatives
Maintained open-source tooling, including sprites, SDKs, and developer resources
Continued stewardship of Aavegotchi’s onchain infrastructure across Base
Networked and repped Aavegotchi at IRL events alongside Gotchigang
Article
Rarity Farming Season 11 is live now on Base! 🎉👻After weeks of intense discussion, AavegotchiDAO has voted to launch a brand-new season of Rarity Farming. Can you believe we’re already ELEVEN seasons in?! This season is especially historic: for the first time ever, Rarity Farming will be hosted entirely on Base. The migration to Base opens our community to a whole new wave of players and collectors ready to join the Gotchiverse. Even better, the DAO has approved a total of 3 million GHST across two confirmed seasons. Season 11 kicks off this week, and Season 12 is already locked in for later this year. With this massive prize pool secured, Base users can dive in with confidence knowing there are serious rewards waiting on the other side. The excitement is real, and the competition is fierce. Acquire the shiniest wearables you can and get ready to strike a pose! Just like before, this season will run for eight weeks, broken down into four rounds that each last two weeks. At the end of each round, we’ll take on-chain snapshots of the leaderboards and hand out some awesome prizes, including $GHST and NFT badges for your Aavegotchis. Let’s make Season 11 the best one yet! Rarity Farming FAQs What is Rarity Farming? Rarity Farming is an entirely onchain (own-to-earn) competition that offers players the chance to earn rewards by boosting rarity levels of their Aavegotchi NFTs. By equipping Aavegotchis with the rarest Wearable NFTs, petting them twice (not once) daily, and participating in XP-packed events, players are lining them up for some serious $GHST rewards across three distinct leaderboards. Each element plays a crucial role in boosting your Aavegotchi's standing in the realm of Rarity Farming. So, gear up, show some love, and hit those events hard – your Aavegotchi and your wallet will thank you for it! Show Me the Money! This season, 1.5 million GHST (more than $700k USD at the time of writing) is up for grabs during the eight-week Rarity Farming period. With 3 million GHST total confirmed across Seasons 11 and 12, there has never been a better time for new frens on Base to acquire their first Aavegotchi. How to Participate? To participate in Rarity Farming Season 11, you just need to own an Aavegotchi, or alternatively, you can borrow one from a player who is offering a split on $GHST earned during the borrowing period with Gotchi Lending. AavegotchiDAO Funded The most active gaming DAO in the world has once again stepped up to the plate. Not only did the proposal for Rarity Farming SZN 11 pass with ease, but player rewards will once again be fully funded by AavegotchiDAO! Payout Allocations The DAO has confirmed the same allocations as in recent seasons: Rarity (50%) Kinship (20%) XP (10%) As well 20% reserved for Gotchi Battler, the turn-based game based entirely on each Aavegotchi’s onchain traits. Their tournaments will coincide with the new seasons throughout the rest of this year. As always, all participating Aavegotchis have the chance to win non-transferable badges and trophies designed by Xibot, the summoner and lead artist of Aavegotchi. These rare badges are deposited directly into your Aavegotchi to forever prove its unique onchain history of success. Four Ways to Win Rarity Score Rarity is the main rewards pool, with 50% of player rewards allocated to this leaderboard. An Aavegotchi’s rarity score is determined based on a number of factors, including: Randomly generated traits when the Aavegotchi is summoned Points earned from equipping Wearables and Wearable sets Changes to trait scores earned by leveling up Changes to trait scores made possible by the aging mechanic To climb this leaderboard, either purchase or summon the rarest Aavegotchi you can, then continue to boost their rarity using the right combination of Wearables and Wearable sets. Kinship Climbing the Kinship ladder is less capital-intensive than Rarity. To increase your Aavegotchi’s kinship, simply pet it twice a day (once every 12 hours) or feed it kinship potions. It’s also important to note that for each 24-hour period that passes without petting your Aavegotchi, its kinship score will decrease by one. To climb this leaderboard, make sure you interact with your GotchiGang every 12 hours! XP XP (Experience Points) is the final leaderboard, which allows anyone with an internet connection the ability to earn XP on their Aavegotchi’s behalf. Players can earn XP by voting in the AavegotchiDAO, attending community events, or playing Aavegotchi games like the tower defense/strategy hybrid, Gotchi Guardians. To climb this leaderboard, stay active in the Aavegotchi Discord and keep an eye on our social media platforms so you know how and when you can earn XP! Gotchi Battler Craft your ultimate Aavegotchi squad, fine-tune their formation, and secure victory in thrilling battles to the death! The tournament begins shortly after the main Rarity Farming leaderboards conclude. Stay tuned for specific tournament-related details! To participate, you simply need to register your team during the registration period at the start of the tournament; then, your team will automatically progress through each round. Powered by Chainlink’s VRF random number generator, you can view all the battles on the Gotchi Battler website each day. The prize pool for this tournament is 300K GHST, so significant prizes await those who manage their Aavegotchi squads most aptly! Don’t have 5 Aavegotchis? No sweat! You can build a team using Aavegotchi’s onchain lending market. Structure of Season 11 Get ready for an electrifying eight-week spectacle where Aavegotchi takes center stage! Track the bi-weekly snapshots at the dedicated leaderboards linked here. Download this image for a handy reference After each snapshot, rewards are allocated, and an announcement will be made once $GHST is distributed. Rewards will be dropped directly into your Aavegotchi's smart contract escrow and can be viewed and withdrawn by visiting your Aavegotchi’s interface at aavegotchi.com > My Inventory. That’s it! Rarity Farming Season 11 is here, and the first snapshot is only two weeks away! Make sure to have your Gotchis’ outfits ready to go if they want to win those tasty GHST rewards. With 1.5M GHST at stake and a total of 3M GHST confirmed across two seasons, rarity farming continues, but this time on Base! Take care of your Gotchis and they’ll take care of you. — The Aavegotchi Team 👻 It's a good time to hit up the Gotchi Baazaar!

Rarity Farming Season 11 is live now on Base! 🎉👻

After weeks of intense discussion, AavegotchiDAO has voted to launch a brand-new season of Rarity Farming. Can you believe we’re already ELEVEN seasons in?!
This season is especially historic: for the first time ever, Rarity Farming will be hosted entirely on Base. The migration to Base opens our community to a whole new wave of players and collectors ready to join the Gotchiverse.
Even better, the DAO has approved a total of 3 million GHST across two confirmed seasons. Season 11 kicks off this week, and Season 12 is already locked in for later this year. With this massive prize pool secured, Base users can dive in with confidence knowing there are serious rewards waiting on the other side.
The excitement is real, and the competition is fierce. Acquire the shiniest wearables you can and get ready to strike a pose!
Just like before, this season will run for eight weeks, broken down into four rounds that each last two weeks. At the end of each round, we’ll take on-chain snapshots of the leaderboards and hand out some awesome prizes, including $GHST and NFT badges for your Aavegotchis.
Let’s make Season 11 the best one yet!
Rarity Farming FAQs
What is Rarity Farming?
Rarity Farming is an entirely onchain (own-to-earn) competition that offers players the chance to earn rewards by boosting rarity levels of their Aavegotchi NFTs. By equipping Aavegotchis with the rarest Wearable NFTs, petting them twice (not once) daily, and participating in XP-packed events, players are lining them up for some serious $GHST rewards across three distinct leaderboards.
Each element plays a crucial role in boosting your Aavegotchi's standing in the realm of Rarity Farming. So, gear up, show some love, and hit those events hard – your Aavegotchi and your wallet will thank you for it!
Show Me the Money!
This season, 1.5 million GHST (more than $700k USD at the time of writing) is up for grabs during the eight-week Rarity Farming period.
With 3 million GHST total confirmed across Seasons 11 and 12, there has never been a better time for new frens on Base to acquire their first Aavegotchi.
How to Participate?
To participate in Rarity Farming Season 11, you just need to own an Aavegotchi, or alternatively, you can borrow one from a player who is offering a split on $GHST earned during the borrowing period with Gotchi Lending.
AavegotchiDAO Funded
The most active gaming DAO in the world has once again stepped up to the plate. Not only did the proposal for Rarity Farming SZN 11 pass with ease, but player rewards will once again be fully funded by AavegotchiDAO!
Payout Allocations
The DAO has confirmed the same allocations as in recent seasons:
Rarity (50%)
Kinship (20%)
XP (10%)
As well 20% reserved for Gotchi Battler, the turn-based game based entirely on each Aavegotchi’s onchain traits. Their tournaments will coincide with the new seasons throughout the rest of this year.
As always, all participating Aavegotchis have the chance to win non-transferable badges and trophies designed by Xibot, the summoner and lead artist of Aavegotchi. These rare badges are deposited directly into your Aavegotchi to forever prove its unique onchain history of success.
Four Ways to Win
Rarity Score
Rarity is the main rewards pool, with 50% of player rewards allocated to this leaderboard. An Aavegotchi’s rarity score is determined based on a number of factors, including:
Randomly generated traits when the Aavegotchi is summoned
Points earned from equipping Wearables and Wearable sets
Changes to trait scores earned by leveling up
Changes to trait scores made possible by the aging mechanic
To climb this leaderboard, either purchase or summon the rarest Aavegotchi you can, then continue to boost their rarity using the right combination of Wearables and Wearable sets.
Kinship
Climbing the Kinship ladder is less capital-intensive than Rarity. To increase your Aavegotchi’s kinship, simply pet it twice a day (once every 12 hours) or feed it kinship potions.
It’s also important to note that for each 24-hour period that passes without petting your Aavegotchi, its kinship score will decrease by one. To climb this leaderboard, make sure you interact with your GotchiGang every 12 hours!
XP
XP (Experience Points) is the final leaderboard, which allows anyone with an internet connection the ability to earn XP on their Aavegotchi’s behalf. Players can earn XP by voting in the AavegotchiDAO, attending community events, or playing Aavegotchi games like the tower defense/strategy hybrid, Gotchi Guardians.
To climb this leaderboard, stay active in the Aavegotchi Discord and keep an eye on our social media platforms so you know how and when you can earn XP!
Gotchi Battler
Craft your ultimate Aavegotchi squad, fine-tune their formation, and secure victory in thrilling battles to the death!
The tournament begins shortly after the main Rarity Farming leaderboards conclude. Stay tuned for specific tournament-related details!
To participate, you simply need to register your team during the registration period at the start of the tournament; then, your team will automatically progress through each round. Powered by Chainlink’s VRF random number generator, you can view all the battles on the Gotchi Battler website each day.
The prize pool for this tournament is 300K GHST, so significant prizes await those who manage their Aavegotchi squads most aptly!
Don’t have 5 Aavegotchis? No sweat! You can build a team using Aavegotchi’s onchain lending market.
Structure of Season 11
Get ready for an electrifying eight-week spectacle where Aavegotchi takes center stage! Track the bi-weekly snapshots at the dedicated leaderboards linked here.
Download this image for a handy reference
After each snapshot, rewards are allocated, and an announcement will be made once $GHST is distributed. Rewards will be dropped directly into your Aavegotchi's smart contract escrow and can be viewed and withdrawn by visiting your Aavegotchi’s interface at aavegotchi.com > My Inventory.
That’s it!
Rarity Farming Season 11 is here, and the first snapshot is only two weeks away! Make sure to have your Gotchis’ outfits ready to go if they want to win those tasty GHST rewards.
With 1.5M GHST at stake and a total of 3M GHST confirmed across two seasons, rarity farming continues, but this time on Base!
Take care of your Gotchis and they’ll take care of you.
— The Aavegotchi Team 👻
It's a good time to hit up the Gotchi Baazaar!
Article
Gotchi Guardians has Launched on Steam!SINGAPORE — Gotchi Guardians, a free-to-play multiplayer roguelite tower defense game directed by Gwent and The Witcher 3 veteran Jason Slama, launched worldwide on Steam this July 30 for Windows and macOS. Developed by Pixelcraft Studios, the globally distributed team behind the Aavegotchi franchise, Gotchi Guardians combines high-stakes PvP strategy, evolving arenas, and an original soundtrack from legendary composer David Wise (Donkey Kong Country, Star Fox Adventures). In this 8-player brawler, every match is a race for survival. Players choose from a roster of quirky Guardians—like the stalwart Knight or the chaotic Farmer—and face off in competitive tower defense arenas where environmental hazards, randomized events, and player-chosen waves force constant adaptation. Each round introduces new modifiers and surprise challenges, making no two matches alike. Gameplay revolves around a strategic events system: Be the last player standing against wave after wave of enemies. Players must build, upgrade and place towers to help defend themselves. Adapt to different enemies and randomly selected events to take the lead. Buy and upgrade items to give you the tools to survive. “I’m incredibly proud of what the team has accomplished,” said Jason Slama, Game Director of Gotchi Guardians. “This is a game that rewards creativity and quick thinking—and we’ve packed it with personality and surprises for strategy fans.” Gotchi Guardians features six playable characters at launch, three arena maps (each with their own hazards and soundtrack), and a robust progression system with unlockable talent trees. Players earn G-Bucks, the in-game currency, which can be used to collect cosmetic skins, tower upgrades, map reskins, and more. Pixelcraft Studios is headquartered in Singapore and operates as a fully remote, globally distributed game studio. Gotchi Guardians is the team’s first title on Steam and marks a major milestone after two years of development and public beta testing. 🎮 Play now on Steam: https://store.steampowered.com/app/3818910 🌐 Learn more at: https://gotchiguardians.com 📸 Media inquiries: media@pixelcraftstudios.com

Gotchi Guardians has Launched on Steam!

SINGAPORE — Gotchi Guardians, a free-to-play multiplayer roguelite tower defense game directed by Gwent and The Witcher 3 veteran Jason Slama, launched worldwide on Steam this July 30 for Windows and macOS. Developed by Pixelcraft Studios, the globally distributed team behind the Aavegotchi franchise, Gotchi Guardians combines high-stakes PvP strategy, evolving arenas, and an original soundtrack from legendary composer David Wise (Donkey Kong Country, Star Fox Adventures).
In this 8-player brawler, every match is a race for survival. Players choose from a roster of quirky Guardians—like the stalwart Knight or the chaotic Farmer—and face off in competitive tower defense arenas where environmental hazards, randomized events, and player-chosen waves force constant adaptation. Each round introduces new modifiers and surprise challenges, making no two matches alike.
Gameplay revolves around a strategic events system:
Be the last player standing against wave after wave of enemies.
Players must build, upgrade and place towers to help defend themselves.
Adapt to different enemies and randomly selected events to take the lead.
Buy and upgrade items to give you the tools to survive.
“I’m incredibly proud of what the team has accomplished,” said Jason Slama, Game Director of Gotchi Guardians. “This is a game that rewards creativity and quick thinking—and we’ve packed it with personality and surprises for strategy fans.”
Gotchi Guardians features six playable characters at launch, three arena maps (each with their own hazards and soundtrack), and a robust progression system with unlockable talent trees. Players earn G-Bucks, the in-game currency, which can be used to collect cosmetic skins, tower upgrades, map reskins, and more.
Pixelcraft Studios is headquartered in Singapore and operates as a fully remote, globally distributed game studio. Gotchi Guardians is the team’s first title on Steam and marks a major milestone after two years of development and public beta testing.
🎮 Play now on Steam: https://store.steampowered.com/app/3818910
🌐 Learn more at: https://gotchiguardians.com
📸 Media inquiries: media@pixelcraftstudios.com
The 24/7 onchain economy.
The 24/7 onchain economy.
Onchain finance.
Onchain finance.
Onchain.
Onchain.
New incentives are live for EURC borrowers on @ethereum. Cheap euros while supplies last 👻
New incentives are live for EURC borrowers on @ethereum.

Cheap euros while supplies last 👻
Incentives are live for EURC borrowers on @base. Cheaper euros while supplies last 👻
Incentives are live for EURC borrowers on @base.

Cheaper euros while supplies last 👻
Incentives are live for EURC borrowers on @base. Cheaper Euros while supplies last 👻
Incentives are live for EURC borrowers on @base.

Cheaper Euros while supplies last 👻
Article
Aavegotchi Has Migrated to BaseToday, Aavegotchi begins a new chapter on Base and is more aligned than ever with the future of Ethereum. This migration marks the definitive end of our multi-year deployment on Polygon. All smart contracts on Polygon have been frozen, and the canonical home of Aavegotchi assets, gameplay, and governance is now Base.  Why Base? This move wasn’t made lightly. The Aavegotchi ecosystem is deeply rooted in Ethereum values—decentralization, smart contract purity, and open-source community coordination. In Base, we’ve found a chain that matches that ethos, while also offering the technical maturity we need for the years ahead. Four core reasons drove our decision: 💪 World-Class Infrastructure Base’s engineering team brings top-tier reliability and scaling knowledge. As we evolve from experimental NFT games to a full-blown onchain protocol, we need infrastructure that can scale securely. 🟦 Powerful Distribution with the New Base App Formerly known as Coinbase Wallet, the new Base app makes onboarding smoother than ever. Deep integration with Aavegotchi means new users can now explore the Gotchiverse with minimal friction and full self-custody. ♦ Ethereum-Aligned, Without Token Complexity Base inherits Ethereum’s values without introducing a competing token. This simplifies our economic model and keeps Aavegotchi aligned with the L1 we’ve always believed in. ⛓ Onchain Culture, Not Just Blockspace Base is more than a network. From Onchain Summer to developer-friendly APIs, Base fosters the kind of experimentation and composability Aavegotchi was built for. How the Migration Works Polygon contracts are frozen: Thanks to upgradeable smart contracts, all Aavegotchi-related contracts on Polygon have been officially paused. They are now view-only, non-transferable, and final.* Snapshots taken, NFTs cloned: Every Aavegotchi, wearable, parcel, and verified community asset has been mirrored onto Base using a secure snapshot + minting process. No user action required: If you owned NFTs on Polygon, your assets are most likely already waiting for you on Base. Just open your wallet on Base and you’ll see your gotchis—same IDs, same traits, fresh new home.** * Old tokens remain visible on Polygon as non-transferable ERC721s for historical continuity. ** A small number of users held their assets on Polygon in smart contracts without owners. We were unable to transfer these assets to you, so please reach out with a support ticket if you are missing any assets! Note: Gotchiverse REALM Parcels, Installation, Tiles, and Alchemica/GLTR are not included in this migration wave. They will be migrated within a few weeks, after all testing is complete. GHST, the DAO, and What Comes Next Our native token, GHST, began its liquidity migration to Base last year—and we’ll continue to encourage further adoption on Base as our ecosystem expands. At the same time, AavegotchiDAO is transitioning to Base as its governance layer, where all future proposals and voting will occur. Base is now the staging ground for new games like Gotchi Guardians, DAO products, and community collaborations that reflect the Aavegotchi spirit: decentralized, composable, and unapologetically onchain. Welcome to the Base Era Over the coming weeks, expect updates on new smart contract tooling, native Base integrations, and exciting collaborations.  Whether you’re an old-school Gotchigang member or Base-curious newcomer, there’s never been a better time to check your wallet and rejoin the fun. Where to find Aavegotchi Assets on Base Aavegotchi.com is the best place to interact with your Aavegotchis. But if you'd prefer traditional NFT marketplaces, we are finally now live on OpenSea! Aavegotchis OpenSea BaseScan Wearables OpenSea BaseScan Forge OpenSea BaseScan FAKE Gotchi Art OpenSea BaseScan FAKE Gotchi Cards OpenSea BaseScan FAQ Can I still withdraw collateral and GHST from my Aavegotchis on Polygon? Yes, please visit https://polygon.aavegotchi.com to interact with your legacy Aavegotchis. Note that all functionality is frozen, except for withdrawing collateral and cancelling offers. Should I migrate my GHST from Polygon to Base? Yes, voting power in AavegotchiDAO will soon be updated to only support GHST on Base. My assets were in the Gotchi Vault. Where are they now? All Aavegotchi assets held in the Gotchi Vault (and other smart contracts) have been minted back to their original owners, since those contracts are not deployed. If you have any issue, please reach out in the Aavegotchi discord. My assets were in a Gnosis Safe. Where are they now? All Aavegotchi assets held in the Gnosis Safes have been minted to Gnosis Safes with the same exact address and parameters on Base. If you have any issue, please reach out in the Aavegotchi discord. I want to partner with Aavegotchi. How should I reach out? Feel free to hop in our Discord and create a support ticket with your request. We'll get back to you if interested!

Aavegotchi Has Migrated to Base

Today, Aavegotchi begins a new chapter on Base and is more aligned than ever with the future of Ethereum.
This migration marks the definitive end of our multi-year deployment on Polygon. All smart contracts on Polygon have been frozen, and the canonical home of Aavegotchi assets, gameplay, and governance is now Base.
Why Base?
This move wasn’t made lightly. The Aavegotchi ecosystem is deeply rooted in Ethereum values—decentralization, smart contract purity, and open-source community coordination. In Base, we’ve found a chain that matches that ethos, while also offering the technical maturity we need for the years ahead.
Four core reasons drove our decision:
💪 World-Class Infrastructure
Base’s engineering team brings top-tier reliability and scaling knowledge. As we evolve from experimental NFT games to a full-blown onchain protocol, we need infrastructure that can scale securely.
🟦 Powerful Distribution with the New Base App
Formerly known as Coinbase Wallet, the new Base app makes onboarding smoother than ever. Deep integration with Aavegotchi means new users can now explore the Gotchiverse with minimal friction and full self-custody.
♦ Ethereum-Aligned, Without Token Complexity
Base inherits Ethereum’s values without introducing a competing token. This simplifies our economic model and keeps Aavegotchi aligned with the L1 we’ve always believed in.
⛓ Onchain Culture, Not Just Blockspace
Base is more than a network. From Onchain Summer to developer-friendly APIs, Base fosters the kind of experimentation and composability Aavegotchi was built for.
How the Migration Works
Polygon contracts are frozen: Thanks to upgradeable smart contracts, all Aavegotchi-related contracts on Polygon have been officially paused. They are now view-only, non-transferable, and final.*
Snapshots taken, NFTs cloned: Every Aavegotchi, wearable, parcel, and verified community asset has been mirrored onto Base using a secure snapshot + minting process.
No user action required: If you owned NFTs on Polygon, your assets are most likely already waiting for you on Base. Just open your wallet on Base and you’ll see your gotchis—same IDs, same traits, fresh new home.**
* Old tokens remain visible on Polygon as non-transferable ERC721s for historical continuity.
** A small number of users held their assets on Polygon in smart contracts without owners. We were unable to transfer these assets to you, so please reach out with a support ticket if you are missing any assets!
Note: Gotchiverse REALM Parcels, Installation, Tiles, and Alchemica/GLTR are not included in this migration wave. They will be migrated within a few weeks, after all testing is complete.
GHST, the DAO, and What Comes Next
Our native token, GHST, began its liquidity migration to Base last year—and we’ll continue to encourage further adoption on Base as our ecosystem expands. At the same time, AavegotchiDAO is transitioning to Base as its governance layer, where all future proposals and voting will occur.
Base is now the staging ground for new games like Gotchi Guardians, DAO products, and community collaborations that reflect the Aavegotchi spirit: decentralized, composable, and unapologetically onchain.
Welcome to the Base Era
Over the coming weeks, expect updates on new smart contract tooling, native Base integrations, and exciting collaborations.
Whether you’re an old-school Gotchigang member or Base-curious newcomer, there’s never been a better time to check your wallet and rejoin the fun.
Where to find Aavegotchi Assets on Base
Aavegotchi.com is the best place to interact with your Aavegotchis. But if you'd prefer traditional NFT marketplaces, we are finally now live on OpenSea!
Aavegotchis OpenSea BaseScan
Wearables OpenSea BaseScan
Forge OpenSea BaseScan
FAKE Gotchi Art OpenSea BaseScan
FAKE Gotchi Cards OpenSea BaseScan
FAQ
Can I still withdraw collateral and GHST from my Aavegotchis on Polygon?
Yes, please visit https://polygon.aavegotchi.com to interact with your legacy Aavegotchis. Note that all functionality is frozen, except for withdrawing collateral and cancelling offers.
Should I migrate my GHST from Polygon to Base?
Yes, voting power in AavegotchiDAO will soon be updated to only support GHST on Base.
My assets were in the Gotchi Vault. Where are they now?
All Aavegotchi assets held in the Gotchi Vault (and other smart contracts) have been minted back to their original owners, since those contracts are not deployed. If you have any issue, please reach out in the Aavegotchi discord.
My assets were in a Gnosis Safe. Where are they now?
All Aavegotchi assets held in the Gnosis Safes have been minted to Gnosis Safes with the same exact address and parameters on Base. If you have any issue, please reach out in the Aavegotchi discord.
I want to partner with Aavegotchi. How should I reach out?
Feel free to hop in our Discord and create a support ticket with your request. We'll get back to you if interested!
Aave V4 will introduce Risk Premiums, which allows the protocol to provide borrowing rates that better reflect risk. We've published a blog post detailing what Risk Premiums are and why V4 will use them. Read it below ↓
Aave V4 will introduce Risk Premiums, which allows the protocol to provide borrowing rates that better reflect risk.

We've published a blog post detailing what Risk Premiums are and why V4 will use them.

Read it below ↓
Aave is the main hub for BTC-backed loans in DeFi.
Aave is the main hub for BTC-backed loans in DeFi.
All of finance, powered by Aave.
All of finance, powered by Aave.
DeFi will win.
DeFi will win.
DeFi and TradFi will both be powered by Aave.
DeFi and TradFi will both be powered by Aave.
Finance, powered by Aave.
Finance, powered by Aave.
Login to explore more contents
Join global crypto users on Binance Square
⚡️ Get latest and useful information about crypto.
💬 Trusted by the world’s largest crypto exchange.
👍 Discover real insights from verified creators.
Email / Phone number
Sitemap
Cookie Preferences
Platform T&Cs