👾Get into it! Study these two development engines, Cocos and Unity. See which one is more suitable for making blockchain games. I have a feeling that Cocos may be relatively easier.
👾In fact, Cocos developers are now facing the embarrassment of transitioning to Unity, because many domestic game manufacturers are gradually Unity-ing. Although the Cocos engine can still make a lot of things, it will definitely be Unity-ing in the future.
👾I have also explored this topic with many predecessors. Although mainstream game manufacturers are Unity-ing, looking at the crypto industry games, they are more based on HTML5 structure and CSS3 beautification.
👾The pain point of crypto games at this stage is still the technical team. Capable teams don’t come to blockchain games, and the teams that make blockchain games are not technical enough.