On the 15th day of making a blockchain game, I wanted to try my hand after studying the engine, but when I got the materials, I found that I didn’t have an artist😵
🙈It’s really hard to do. Front-end, back-end, art, framework, it seems that I have to do it myself, so I asked my predecessors for help, and finally I got a 10G material package...
😹Although I don’t want to do this, but think about it, it’s the first one, and it’s another attempt, so I might as well make a seamless monster. Everything is difficult at the beginning. In general, you have to straighten out the development process before you can really enter the blockchain game industry.
🌚Keep working hard! I will record my entire learning process from 0. Friends who are interested in Web3.0 technology can communicate with me, and I also welcome advice from big developers in the development industry.