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European Commission Working on New Projects to Embrace Web4!On Tuesday, the European Commission announced its plans to work on a series of projects to advance the adoption of Web4. Due to the complexity of the Web3 concept, which has confused the general public, the European Commission aims to prefer the new initiative called Web4. However, details on how blockchain technology will be utilized have not been fully clarified yet. #WEB4 What is Web4? The European Commission (EC) defines Web4 as a blend of artificial intelligence, Internet of Things, blockchain, virtual worlds, and augmented reality capabilities. The statements regarding the Web4 endeavor lack clear information about how and to what extent blockchain technology will be used. However, EC officials have provided more explicit explanations about how Web4 will utilize virtual technologies. Augmented Reality and Virtual Worlds: The EC states that Web4 will incorporate the convergence of technologies like extended reality (XR), augmented reality (AR), virtual reality (VR), and mixed reality (MR). Through the integration of these technologies, individuals will have access to an environment where virtual experiences are integrated with the internet. Goals of Web4: The EC aims to quickly embrace Web4 and be among the first to benefit from this new form of the internet. Referring to the economic outlook beyond 2030 in March, the EC proposed a program under Horizon Europe to advance Web4 in the business world. This program aims to promote research and develop an "industrial and technological roadmap for virtual worlds." #EC Projects and Potential Impacts: The EC plans to implement a series of projects to support and enhance Web4. These projects include initiatives like CitiVerse, described as an "interactive urban environment," and the European Virtual Human Twin, which aims to assist medical efforts. Additionally, the EC plans to support EU-based creators, media companies, developers, and industrial users, as well as establish a regulatory framework for crypto regulation with the EU member states. #EuropeanCommission In Summary: The European Commission is planning to work on various projects to advance the adoption of Web4. Web4 is defined as an initiative encompassing artificial intelligence, the Internet of Things, blockchain, extended reality, and virtual worlds. The EC proposes programs to advance Web4 in the business world and aims to explore the potential impacts of this new form of the internet through different projects.

European Commission Working on New Projects to Embrace Web4!

On Tuesday, the European Commission announced its plans to work on a series of projects to advance the adoption of Web4. Due to the complexity of the Web3 concept, which has confused the general public, the European Commission aims to prefer the new initiative called Web4. However, details on how blockchain technology will be utilized have not been fully clarified yet. #WEB4

What is Web4?

The European Commission (EC) defines Web4 as a blend of artificial intelligence, Internet of Things, blockchain, virtual worlds, and augmented reality capabilities. The statements regarding the Web4 endeavor lack clear information about how and to what extent blockchain technology will be used. However, EC officials have provided more explicit explanations about how Web4 will utilize virtual technologies.

Augmented Reality and Virtual Worlds:

The EC states that Web4 will incorporate the convergence of technologies like extended reality (XR), augmented reality (AR), virtual reality (VR), and mixed reality (MR). Through the integration of these technologies, individuals will have access to an environment where virtual experiences are integrated with the internet.

Goals of Web4:

The EC aims to quickly embrace Web4 and be among the first to benefit from this new form of the internet. Referring to the economic outlook beyond 2030 in March, the EC proposed a program under Horizon Europe to advance Web4 in the business world. This program aims to promote research and develop an "industrial and technological roadmap for virtual worlds." #EC

Projects and Potential Impacts:

The EC plans to implement a series of projects to support and enhance Web4. These projects include initiatives like CitiVerse, described as an "interactive urban environment," and the European Virtual Human Twin, which aims to assist medical efforts. Additionally, the EC plans to support EU-based creators, media companies, developers, and industrial users, as well as establish a regulatory framework for crypto regulation with the EU member states. #EuropeanCommission

In Summary:

The European Commission is planning to work on various projects to advance the adoption of Web4. Web4 is defined as an initiative encompassing artificial intelligence, the Internet of Things, blockchain, extended reality, and virtual worlds. The EC proposes programs to advance Web4 in the business world and aims to explore the potential impacts of this new form of the internet through different projects.
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