According to Cointelegraph, Meta recently introduced a new technology called 'Hyperscape' that aims to revolutionize telepresence and redefine remote work. This tech takes the concept of stitching photographs together to create a 3D environment, similar to YouTube’s 360 videos, and transforms it into a real-time rendering system.

Meta remains optimistic about the metaverse, as demonstrated by CEO Mark Zuckerberg at the company's 'Connect' event on September 25. During the event, Zuckerberg showcased the new 'Orion' smart glasses, which provide users with a heads-up display that seamlessly integrates digital information into their physical surroundings. While the Orion glasses garnered significant attention, the Hyperscape demo emerged as a notable highlight for virtual reality and Web3 enthusiasts.

Hyperscape, still in its experimental phase, allows users to scan an area using a phone camera and convert the imagery into a real-time-rendered, fully navigable digital environment. A demo of Hyperscape with Meta’s Quest 3 virtual reality headset was likened to the 'Holodeck' from the Star Trek universe. Currently, the demo is available to the public, but it only offers access to a few pre-rendered spaces created using the technology.

Future versions of Hyperscape could enable any observable environment to be rendered in the metaverse in real time. This advancement could allow virtual reality meeting attendees to interact with those physically present in real time from an immersive perspective. A decentralized version might enable geographically separated individuals to verify reality in real time through the metaverse, offering a more immersive and socially engaging experience compared to pre-recorded or forced-perspective video footage.

The rise of non-fungible tokens and digital assets has paved the way for the metaverse, but its mainstream adoption may require a bridge between Web3 and reality that offers more than just financial incentives.