Taiko's airdrop has been making a lot of noise these days, and many people have been hit by it, including the ZKS we have been working on. Recently, it has been rumored that an airdrop will be launched. It has been two years since I posted the tutorial and reminded everyone to do it, and I don’t know how much I can gain. After ZKS, I really can’t find a project that can catch my eye and I can use multiple accounts to do it. Yesterday, a fan in the group said that he wanted to open a studio to do airdrops. My opinion is that first of all, you have to be able to judge whether the project has a good return. Secondly, you must be very proficient and grasp the details of the whole process. The studio needs efficiency and cannot waste time on it, because the daily expenditure is a considerable cost.

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Today I will talk to you about airdrops, how to find projects, how to judge whether there are big profits, and how to judge whether to use multiple accounts.

I think everyone should develop their own airdrop system, and choosing the right project is the first step. Many new airdroppers follow a group of airdrop bloggers, and then follow whatever this blogger posts, and whatever that blogger posts, they just follow. After a while of aggressive operations, they look back and find that they are stupid. Not only did they waste time, energy, and money, but they also lost money in the end.

Many newbies in hair removal work during the day and work overtime late at night. Some even fail to remove hair, but their hair falls out in clumps and their bodies collapse. Hair removal is a physical job, and many people cannot persist. The reason is that they did not choose the right project, and they rush in without getting any positive feedback before removing hair. It was okay at the beginning, and they were full of energy, but after a long time, they could not get any results. No one can persist. I think there must be many people who did not persist from the year before last to now.

I don’t post many tutorials on airdrops, and they are always the same few projects. I don’t position myself as a tutorial blogger. I mainly share and follow up on the projects I am working on, summarize my experiences, share some daily views, and occasionally share some other information.

Here I would like to briefly talk about my basic views on project selection. If I am wrong, please correct me!

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It is not advisable to invest too much in projects. I think for individuals (studios are another matter), we only need to invest heavily in three or five big projects in a year. We don’t need to reap the fruits of each project. We only need to win two or three, or even one, and the returns will be considerable. The heavy investment mentioned here varies from person to person according to time, energy, and financial budget. Some people have 10 yuan in their pockets, and they take out 7 or 8 yuan to invest in airdrops. Some people have 10,000 yuan in their pockets, but if they only take 7 or 8 yuan to invest, it can only be considered an ant warehouse. So we should do what we can and not overdo it.

The amount of financing is very important. Generally speaking, only when the amount of financing is high, the valuation is high, and the share that can be used to distribute airdrops is larger. Generally speaking, if the amount of financing is less than 10 million, I will not take a second look; if it is a test network, the amount of financing is less than 20 or 30 million, it should also be cautious; if it is a Chinese project, then it should be extremely cautious. Recently, there are several newly launched projects on Twitter, which are very popular. Many people see that KOLs all over the network are posting, and they are immediately excited.

I saw that it only raised a few million. What's so exciting about it? Of course, there are also many projects that have little financing at the beginning, but there are several rounds of financing later. However, such projects usually give us enough time, so there is no need to rush to launch an account at the beginning. Of course, it doesn't mean that you can't do it with little financing. I think you can do it. Just make a few accounts to prevent yourself from missing out. You can stop after trying it. With so many projects, your time, energy and financial budget are limited. How can you possibly do it?

You must do projects with high certainty. So what kind of projects have high certainty? I think there is a standard: no matter how PUA the project party is, the people who make money and the studios keep rushing into the project, which is a high-certainty project. Just like Arbitrum and Layerzero, even if they said they would not issue coins and go public at the time, Starknet called airdrop farmers electronic beggars, zkSync PUA for 4 years and still said it was a child, Linea testnet is stinky and long, Park activities are difficult to do and gas is high; no matter how difficult the project is, there are still countless people who make money rushing into it, this kind of project is a high-certainty project.

Don't worry about the heavy investment projects. Why is a project so profitable? It comes down to its high certainty. Of course, many small and beautiful projects are not popular, and the returns may be very good in the end. But such projects are rare. If you think you have the ability to choose such projects, then go for it.

You need to improve your airdrop interaction skills. Some people may say, there are so many scientists and studios, how can I beat them? This kind of worry is normal, so you have to keep learning, constantly improve your cognition, improve your interaction skills, and perfect your airdrop system.

At this stage of airdrop development, studios are common, and many people from outside the circle rush in to open studios. In fact, anyone can open a studio, so how can you think that the studio's interaction level is higher than yours? Besides, how do you know whether the batch number of the studio has been witched and qualified?

The project owner has not announced the airdrop rules, and no one knows what the rules are. Some projects kill low-income people, and some kill premium accounts. Therefore, you still have to use the hierarchical number generation method when you start a batch of accounts: you must have lottery numbers, low-income numbers, general numbers, and premium accounts. In this way, no matter whether the project owner kills low-income people or premium accounts, you have a greater chance of getting airdrops, and you won't end up with nothing.

Later, I will bring you analysis of leading projects in other tracks. If you are interested, you can click to follow. I will also organize some cutting-edge consulting and project reviews from time to time. Welcome all like-minded people in the cryptocurrency circle to explore together. If you have any questions, you can comment and ask questions