PANews reported on July 30 that TON casual game Banana surpassed 1 million registered users within 72 hours of its launch. As a placement game, Banana game players can collect, click and trade bananas to earn PEEL and USDT rewards. Banana is the first game in the TON ecosystem driven by the CARV protocol. Its team has many years of experience in the development and distribution of popular global casual games, and has also led the global distribution of many popular games including PUBGM, MLBB, and Arena of Valor.

It is reported that Banana is incubated by CARV Labs and is an important step for CARV to enter the TON ecosystem. CARV plans to deploy its modular data layer protocol to TON to provide personal data availability and confidential computing and storage solutions for projects built on TON. In the future, more games and players will not only experience data sovereignty protection in the game, but also enjoy the value sharing brought by data.