Recently, a blockchain game called Notcoin has quickly become popular on Telegram. Some people describe this project as spreading like a viral disease like Web3 "psoriasis", and its number of followers and users is also showing a rapid growth trend.

Notcoin is a viral game based on Telegram that has spread rapidly around the world since its launch, attracting more than 35 million players to actively participate. Among them, the number of daily active users reached a peak of 6 million earlier this year, which is far higher than many other crypto games.

It can be said that in the field of digital currency and social games, Notcoin is rapidly becoming a force that cannot be ignored.

01

Friendly user experience

Developed by the Open Builders team, Notcoin’s game mechanics are simple yet highly engaging.

Players first need to open the Notcoin robot through Telegram, invite friends to join and start the game. A gold coin will be displayed in the game interface, and players can earn virtual currency called Notcoin by clicking on this gold coin. Each click will consume a certain amount of energy, which will gradually recover over time, so players cannot click indefinitely.

As players accumulate more and more Notcoins, they will be able to climb the global leaderboards and earn additional tokens by completing various tasks, such as following specific Twitter accounts or joining Telegram groups. The game also provides free boosters that can be refreshed daily, such as "Full Energy" and "Turbo", as well as permanent boosters that players can buy with Notcoin, increasing the number of coins players receive and the energy consumed per click.

02 

The “Netflix” of Social Viral Games

It is reported that after obtaining a new round of financing, Notcoin has taken an important step in transforming the platform from a single game to a comprehensive social gaming ecosystem.

The core idea of ​​this shift is to shape Notcoin into the “Netflix of social viral games.” Netflix is ​​known for its rich and diverse content, providing all types of visual media from movies to TV series and documentaries, which means that Notcoin will not only be a gaming platform, but a game distribution platform that integrates a large number of interconnected gaming experiences provided by third-party developers.

At this point, Notcoin's ambition has begun to emerge, which is to achieve Netflix-like diversity in the gaming field, allowing developers to launch various types of social viral games through the platform to meet the preferences and needs of different players.

To achieve this goal, the first step is to open it to third-party developers.

Similar to Netflix inviting various producers and screenwriters to create unique content, Notcoin wants to create a gathering place for game developers and will inevitably need to provide a platform for them to freely create and promote their own games. This will not only increase the number and diversity of games on the platform, but also encourage the free flow of innovation and creativity.

Second, build a huge player community.

Netflix has gathered millions of viewers around the world with the convenience of its platform and the attractiveness of its content. Notcoin also hopes to build an active player community around the world by providing a variety of engaging game options. Through social features and interactive elements, Notcoin encourages communication and community formation among players, thereby enhancing user stickiness.

Finally, simplify the user experience and leverage existing infrastructure and audiences.

Netflix’s user interface is simple and intuitive, allowing users to easily browse and select the content they want to watch. Notcoin plans to provide a similarly seamless experience for gamers, allowing them to easily select and participate in games, whether through simple point-and-click games or more complex multiplayer online games.

The cornerstone of this plan is to leverage Notcoin’s already large user base on Telegram. By promoting new games and experiences to these existing users, Notcoin is expected to rapidly expand its influence, just as Netflix leveraged its initial DVD rental service user base to promote its streaming service.

03

Building a three-party gaming ecosystem

By becoming the "Netflix of social viral games", Notcoin aims to create a gaming ecosystem with diverse gaming content and community interactions, thereby redefining the concept of social gaming. This model has the potential to not only increase player engagement and satisfaction, but also push the entire online gaming industry in a direction that is more focused on community building and user engagement.

It is worth mentioning that Notcoin has not only made progress in technological innovation, but also taken important steps in promoting interaction between the community and developers.

In order to support and accelerate the efforts of game developers to create games on Telegram and TON chain, Notcoin has launched the Telegram Gaming Accelerator program in cooperation with Web3 game analysis platform Helika. This program is supported by $5 million in funding and aims to promote the development of micro-applications using blockchain technology. The data analysis and game management tools provided by Helika help game studios make data-based strategic decisions, thereby promoting the overall development of the Web3 game ecosystem.

These initiatives mark Notcoin's gradual establishment of its leadership in the crypto gaming space, while providing more opportunities for interaction and value-added to its community members. These developments demonstrate Notcoin's potential and vision in becoming a comprehensive ecosystem with integrated gaming, social, and trading functions.

As for whether Notcoin can go beyond the game itself and become a bridge connecting players, developers and digital currency enthusiasts in the near future, providing a new way of social and entertainment experience, we will wait and see.