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World PVP is an interesting launch pad on base. Putting aside the multiple increase, we can discuss some interesting places in the game: 1. The essence of the game is a zero-sum game. 211 countries compete for whose currency market value is the highest within 30 days. On the last day, the president of the country with the highest market value unlocks a nuclear missile and they can bomb another country. The nuclear missile can be used to destroy (rug) the liquidity of a country. The liquidity of the country hit by the nuclear weapon will be rugged. Half of the ETH in its original liquidity will be used to buy back the winning country that launched the nuclear weapon, and the other half of the ETH will flow to random countries on the map. 2. In the web3 world, the person who holds the most tokens often bears too much unnecessary pressure and infamy. In the game, the person who holds the most tokens not only becomes the president, but also has the power to destroy a country, while reducing everyone's hostility and softening hatred. Of course, the path to becoming the president is also very simple: buy, buy, buy, and own the most tokens. At this point, isn't it a very FOMO design? 3. It's more like a restoration of the real world. We always expect to rise from a small country to a superpower and break the power, but since nothing will be reset except nuclear weapons, the country that wins the first round is likely to win the second round. A big country may dominate for a while. This is cruel but true. However, you still have a little hope. Since there are hundreds of countries participating in the competition, a country can always rise from the bottom and overthrow the dominant country, although the hope is small~ #BTC

World PVP is an interesting launch pad on base. Putting aside the multiple increase, we can discuss some interesting places in the game:

1. The essence of the game is a zero-sum game. 211 countries compete for whose currency market value is the highest within 30 days. On the last day, the president of the country with the highest market value unlocks a nuclear missile and they can bomb another country. The nuclear missile can be used to destroy (rug) the liquidity of a country. The liquidity of the country hit by the nuclear weapon will be rugged. Half of the ETH in its original liquidity will be used to buy back the winning country that launched the nuclear weapon, and the other half of the ETH will flow to random countries on the map.

2. In the web3 world, the person who holds the most tokens often bears too much unnecessary pressure and infamy. In the game, the person who holds the most tokens not only becomes the president, but also has the power to destroy a country, while reducing everyone's hostility and softening hatred. Of course, the path to becoming the president is also very simple: buy, buy, buy, and own the most tokens. At this point, isn't it a very FOMO design?

3. It's more like a restoration of the real world. We always expect to rise from a small country to a superpower and break the power, but since nothing will be reset except nuclear weapons, the country that wins the first round is likely to win the second round. A big country may dominate for a while. This is cruel but true. However, you still have a little hope. Since there are hundreds of countries participating in the competition, a country can always rise from the bottom and overthrow the dominant country, although the hope is small~

#BTC

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今天$PYTH 天量解锁,Pyth Network 代币 $PYTH 将于 5 月 20 日 22:00 解锁 21.3 亿枚,价值约 8.12 亿美元,占流通量的141.67%。 那么事情真的如我们所看到的这样吗?现在做空$PYTH 是不是发财了?我只能说你想多了~ 如果大家仔细看看 Tokenomics 中的代币分配,会发现主要有五个不同的分配对象。 首先,数据发布者的奖励占总 Token 数量的 22%,这些 Token 直接奖励给数据发布者。在未来,发布者可能需要质押他们的 PYTH Token 以继续发布数据。通过这种方式,社区也可以对数据发布者进行一定的监督。即使发布者需要将这部分 Token 解锁到他们的账户上,他们也需要进行质押,所以这部分 Token 不会对市场环境产生重大影响。 第二部分,我们所说的生态增长,占了 52% 的 Token,这几乎是一半的 Token 都与生态增长相关。所有的激励计划都来源于这部分,包括对生态贡献者的奖励,比如数据发布者和下游机构性协议等。这些激励计划是循序渐进的,即使有 Token 解锁,也不会突然全部发放。 大部分生态增长相关的 Token 并非发放给个人,而是生态的建设者或机构。这些参与者有长期合作计划,如一些 DeFi 协议一直在使用 Pyth 服务并获得生态增长奖励。他们未来也会通过质押等方式反哺到 Pyth 的使用过程中,所以理论上也不会有大量抛售的压力。 其他两个部分包括协议发展所需的 Token,占了 8.5% 以及私人销售部分占了 10%。即使有一大部分流动性即将被解锁,但由于这些 Token 分配背后的原生需求,我不认为这会对市场产生重大影响。即使有所影响,也是一个长期的过程,因此不是我们特别需要关注的问题。 整体来看,这是一个循序渐进的过程。同时,由于解锁到流通是一个逐步的过程,所以并不是在 5 月 20 日当天所有的解锁 Token 就会流向市场,实际上只有小部分会在那时进入市场。因此,如果你此刻做空,或许你能吃到一瞬间的插针跌幅,但是也要小心庄家突然逆势拉爆你的风险~ #山寨币热点
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