Did Unrealistic Metaverse Expectations Force Epic Games to Cut Jobs? 🧑🏻‍🏭

Epic Games, known for #Fortnite , cut 16% of its staff (830 employees) due to overspending driven by unrealistic metaverse-inspired revenue hopes.

CEO Tim Sweeney cited major economic shifts, admitting that #layoffs were necessary to stabilize finances. The success of the Fortnite Creator program contributed to growth but led to lower margins.

The company also announced the sale of Bandcamp and spinning off #SuperAwesome , resulting in another 250 job cuts.

Departing employees will receive six months of pay, with healthcare benefits for those in select countries. This move came despite Epic Games' notable products, including Fortnite and the Unreal Engine.

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