Here’s an estimate of how the #HMSTR airdrop might look:

With over 200 million players in #HamsterKombat and a total supply of 100 billion HMSTR, here’s a possible breakdown:

If each player were to receive 100 HMSTR, that would mean: 200 million players × 100 HMSTR = 20 billion HMSTR, which would represent 20% of the total supply.

Now, if they decide to give bigger rewards to more active players—such as those with a lot of referrals or high engagement—those users might receive anywhere from 500 to 1,000 HMSTR, while the average user could get around 100 to 200 HMSTR.

This is just a rough estimation, but how does this distribution seem to you?

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