🚹 Voxie Tactics Dev Diaries 11th of August 2023 🚹

With the release of the NEW Voxies marketplace, it’s time for us to look to the future!

Keep up-to-date with the ever-changing world of Voxie Tactics.

Game Development 🎼

■ Adding and processing equipment models

■ Adding and processing map tiles

■ Handling special equipment rules (ex: dual wielding weapons)

■ Update equipment stats

■ Adding reorient ability to Battle UI

Game Design ⚔

■ Ranking reward system review (Shout out Hippolyte)

■ Class balance overview

■ Weapon Type Design

■ Bug testing

■ Unity Weapon and Armour auditing

■ Unity Battle UI review

■ Godly Ability Design

■ Godly Weapon and Armour audit/rework (Unity)

■ World building Main questline review

Marketing đŸ«‚

What we’ve deployed

■ New Voxies Marketplace Marketing

■ Steve’s Letter

■ Discord Community Event Calendar

What’s in development

■ Organic Comms and Social Strategy and Plan

■ Voxies LinkTree Create

■ Polygon GDx Launch

■ August Community Newsletter

■ Adventure Pack Execution - Finalize Pack Contents and Comm Strategy

■ Voxies Merch Store Execution - Q4 Merch Designs and Comm Strategy

■ Website Refresh

■ Unity Launch

■ Discord User Success Plan

Economy 🏩

■ Cleaning of internal economy documentation

■ R&D on the actual ranking system

■ Proposal of a new elo based ranking reward model (LFG!!!)

■ Starting design of the guild services

■ Adventure pack work

Web Development đŸ•žïž

■ Marketplace various bug fixes

■ Fixed end rental buttons not showing sometimes

■ Listings not being able to shift + click or ctrl + click

■ Created my listings beta page to help you manage your listings easier (more updates coming soon!)

■ Updated buttons to react to notifications

■ Added in NFT transfer functionality on the profile page

■ Potion airdrop for everyone who spent 10+ voxels on the marketplace last week