Blast's multiplier bonus has been turned on, and the points rules have become more and more clear.
The method to increase the multiplier is very simple. As long as you follow the interaction, you should be able to get all 12 multipliers.
A few key points:
1. Each multiple will be directly multiplied by 2 times on the original points obtained, which means that the points can be superimposed up to 2^12 = 4096 times;
2. The multiplier only affects Blast points and does not affect gold points. Obtaining gold points is still important and the price/performance ratio is still higher. The reason is that the total airdrop amount = 50% blast points + 50% blast gold points. This rule is fixed and interacts with Dapp. TVL is still less than half of the total TVL;
3. The multiplier only affects the points obtained by staking eth/usd. The points obtained through invitations can only be earned by the invitees if they get the multiplier;
4. There is no advantage in doing it early. Theoretically, you can do it all before the currency is released in May, but it is still recommended to do it before the next round of multiplication activities starts;
5. Large capital wallets can connect to hot wallets so that the capital wallet can obtain the full multiple in a safe manner.
Finally, a personal opinion:
Since the launch of the mainnet, the gameplay of Blast has changed, that is, the focus of Blast has shifted from focusing on TVL to focusing on Dapp interaction. This is still the case in this event, which mainly affects two types of users:
1) For users who choose to withdraw money after the mainnet goes online, their points will be diluted to nothing, unless such users transfer money in again;
2) For users who simply stake without interacting, their points will also be severely diluted, but fortunately, they can get all the multipliers through safe interaction through hot wallets.