#AIAndGameFiBoom

Game designer

One of the most important professionals in the creation of a game is the game designer. According to Daniel, he or she is the one who designs the micro and macro parts of the game. This professional is responsible for developing the rules of the game: what will the character do if the player wants to kill a basic enemy in the game? What about a boss? Who are the enemies? What are the basic rules of the game's physics?

According to Daniel, these professionals are among those who least oppose the adoption of AI. For them, AI ends up being a tool that can help them generate ideas, codes and understand what has been done in other games. The point is not to copy a suggestion from the AI, but to use it as a stepping stone to create your own creative solutions for the game.