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Hamster Kombat reveals plans for 2025 in new roadmap.

Hamster Kombat announced that it plans to buy back tokens and distribute them to players regularly. 

The popular Telegram clicker game Hamster Kombat has announced its plans for the rest of 2024 and into 2025, including the launch of a Web3 gaming platform to expand its game offerings.

On Sept. 25, the team behind the Web3 game revealed a new roadmap, detailing its plans for the last quarter of 2024 and 2025. Hamster Kombat said that its remaining plans for 2024 include integrating external payment systems, launching new games within the Hamster ecosystem and integrating non-fungible tokens (NFTs) as in-game assets. 

The Hamster Kombat team told Cointelegraph it is in a “unique position” because it has players and industry developers to create a Web3 gaming platform. The team also said that it has the technology and experience that make things easier for game developers. 

After its first release, Hamster Kombat quickly attracted millions of gamers. The clicker game went viral, attracting 239 million users in its first 81 days. Since then, the game has already onboarded over 300 million users. 

How Hamster Kombat will keep users engaged post-airdrop

On Sept. 23, the Hamster Kombat team revealed the allocations for its much-anticipated airdrop event. Out of its 300 million users, only 131 million are eligible to receive their airdrop. This represents only 43% of its total users.

Hamster Kombat also highlighted that it had banned 2.3 million users from the game for using cheats.

One of the challenges for Web3 games is keeping users engaged after airdrops. However, the team behind Hamster Kombat said that it has strategies in place for user retention. The team told Cointelegraph that the value of the tokens distributed to users post-airdrop may be worth more. The team said: 

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