How many Hamster Kombat could you possibly get from the airdrop?
Here is an idea of what the airdrop would look like, supposing that there are more than 200 million players in #HamsterKombat and 100 billion HMSTR in total supply:
Assuming 100 HMSTR for each person, there would be 200 million players multiplied by 100 HMSTR, or 20 billion HMSTR.
This represents twenty percent of the entire supply.
Now, if they choose to reward the more involved players, the average user may receive about 100–200 HMSTR, while those with a lot of referrals or who are extremely engaged might receive 500–1,000 HMSTR.
What do you think about these potential airdrop amounts—this is only an estimate—?
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