GameNGen, a neural model-based game engine, is showcasing a groundbreaking AI model that can create real-time playable versions of DOOM without the need for traditional game engines. Developed by Google Research and Tel Aviv University researchers, this innovative approach allows for interactive gaming environments with visual quality comparable to the original game. By utilizing diffusion models, GameNGen can simulate complex game states, such as managing health and attacking enemies, in real-time. This advancement in AI technology could lead to the creation of games generated by AI models rather than manual coding, making game development more accessible and cost-effective. Additionally, AI-driven games could offer more immersive experiences with adaptive gameplay and personalized content generation. The ongoing research aims to enhance the model's capabilities for broader applications in the gaming industry. Read more AI-generated news on: https://app.chaingpt.org/news