🔔 Preface:

COMBO is currently working with TON to innovate in the gaming sector, especially mini-games. Its partner Cocos Engine currently holds 64% of the global Web2 mini-game market, and Cocos Studio is a leading platform for mini-game development, incubation, and acceleration.

1️⃣ Project Introduction:

COMBO is a company dedicated to providing scaling solutions for Web3 game development. By using the world's top game engines, COMBO has built an open source, decentralized, and game-oriented Layer2 network that anyone can participate in. Its goal is to connect game developers with the entire ecosystem in an efficient, economical, and secure way to maximize the potential of Web3 games.

2️⃣ Core advantages:

🔸 Optimized Scalability: As the first game-specific Optimistic Rollup solution based on the BNB chain, COMBO significantly reduces transaction costs and improves efficiency.

🔸 Unlimited Liquidity: Through smart contracts, $COMBO achieves price matching of off-chain assets and provides unlimited shared liquidity, improving the flexibility of the platform and user experience.

🔸 Community-driven: COMBO is a community-driven economic ecosystem where token distribution is based on user behavior, helping to build a healthier and more lasting network.

3️⃣ Project architecture:

Web3 game development has long faced three major challenges: low throughput and high transaction costs caused by insufficient scalability have limited the development of Web3 games; there is a lack of real gameplay, and many Web3 games are more like financial tools than interesting games; the entry threshold for players is high, and they need to create wallets, save private keys, and buy and sell cryptocurrencies.

COMBO provides a more economical and user-friendly development environment, allowing DApp developers and users to enjoy a smoother and more cost-effective experience.

4️⃣ The original intention of building COMBO:

At the end of 2017, the popularity of CryptoKitties made the COMBO team see the huge potential of blockchain games. At that time, Ethereum's scalability and infrastructure were not yet perfect. After careful consideration, the COMBO team developed the first game chain based on graphene technology, and launched innovative concepts such as parallel worlds, item crossing, asset synthesis and circulation, which were finally launched in 2019.

However, with the rise of DeFi in 2020 and the arrival of the GameFi wave in 2021, the COMBO team realized that isolated chains were no longer applicable and turned to the Ethereum ecosystem. After that, the team developed the IGO platform and Web3 plug-in to further promote the progress of game development.

When reflecting on the original intention, the team found that a clear path was needed to achieve the goal of "attracting more than 1 billion gamers into the Web3 world". With the launch of multiple Layer2 mainnets, the team saw the feasibility of creating a game-centric Layer2 network.

Of course, COMBO’s main goal is to build an open and accessible blockchain game ecosystem using the world’s leading game engine. COMBO not only provides blockchain game developers with an efficient hosting system to accelerate product incubation, but also supports a global player community to promote the success of blockchain games.

🎯 Conclusion:

As a blockchain platform, COMBO aims to build a complete gaming ecosystem. By continuously launching new features and tools, COMBO will continue to optimize the underlying protocol and promote the continued development and globalization of Web3 games.

This article does not constitute any investment advice! Investors need to carefully assess risks and market performance! #DYOR

🤝 Thank you everyone!