The boss of a game project talked about "cryptocurrency speculation" and used games as an example:

Retail investors are playing MOBA, quickly increasing their volume, and can play 1-in-5 operations at the right time. The profit of a single game (daily/weekly) is difficult to accumulate to the next game. Players are playing a game with infinite restarts.

Traders are playing traditional RPGs, fighting monsters and upgrading. The longer they invest, the stronger they become. Then they add more resources to strengthen their equipment and skills. The asset curve is relatively smooth until they "graduate" (make money steadily).

Whales are playing SLGs, focusing on configuration. They don't need to fight every day. Big profits are contributed by the main positions. The pit positions (main configuration varieties) are krypton gold, and the profits are proportional.

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