Gaming Chains are building their own Chains?
-What the reasons? will it be better creating their own chains? đ€
-The Problem here is more and more AAA game studios are expressing interest in operating their own chain. To supports their own game needs.
So, once gaming studio's build their own chain the problem adds to more like problem user's shift from chain's to chain's Chains having problem in identifying their saved game, sourcing, and maintaining different product integrations and partner relationships along their development journey and many issue.
The important part đ
Immutable (
$IMX ) Introducing Immutable Nexus
-The Ecosystem of Gaming Chains which solve many problem by offering to create their own chain Dedicated zkEVM chains with complete Immutable platform support for Studio's.
These game-specific chains, alongside the public Immutable zkEVM blockchain, a shared liquidity service, and a network of partners, will form Immutable Nexus - an ecosystem of chains with shared liquidity, accessibility, and security.
*Immutable Nexus a layer 2 zkEVM, powered by Polygon having all the good stuff Scalability, Customization & Control, Monetization all what a gamming chains needs while having their own chain.
-Immutable zkEVM Mainnet is yet to launch its right now in private Mainnet.
-Here a well describe image by Immutable below
#Megadrop #layer1layer2 #zkEVMAdoption