Hamster Kombat, the tap-to-earn game where players step in the shoes of a hamster CEO of a crypto exchange, has clarified its policy regarding external investors. The project, which has reached over 300 million users and has a projected upcoming airdrop, reported that it had rejected “numerous investment offers from some of the biggest venture capital firms in the Web3 space.”
Hamster Kombat’s team stated there were several reasons behind this behavior, highlighting that the only way to obtain HMSTR tokens would be by playing the game. Before, the team had announced that 60% of the supply of the HMSTR token would be offered to players of the game, with the remaining 40% being reserved for various parties and objectives.
The just “tap-to-earn” approach serves as an equalizer between players, benefitting the whole user base that has to put effort into the game instead of wealthy investors.
The team declared:
This approach ensures that everyone has the same opportunity, regardless of wealth. In Hamster Kombat, anyone can win, and ultimately, we all win together.
Also, Hamster Kombat bashed other crypto projects that built their communities to become exit liquidity for their venture capital partners. The team criticizes these companies for only focusing on procuring funding, marketing their projects, and developing their airdrops, leaving communities alone and walking away from them afterward.
The team stressed it is against these practices, and that the only way of getting HMSTR for interested parties, besides the airdrop event, will be to purchase it from users.
Recently, Hamster Kombat also revealed that it was building a gaming ecosystem to foster demand for its upcoming token.
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