NOTcoin: From Viral Game to $500 Million Market Cap

Launch and Initial Surge

NOTcoin, co-created by Sasha Plotvinov, launched on major exchanges on May 16 with a bang. It quickly jumped into the top 100 cryptocurrencies, hitting a market cap of over $1 billion before settling at $0.0062 just two hours in.

Price Trends and Stability

Despite the initial drop, NOTcoin's price has stabilized around $0.0054 after hitting a low of $0.0051 on Binance. This stability is partly due to the innovative tap-to-earn model from a popular Telegram clicker game.

Engaging Users through Gaming

The game, designed to introduce people to crypto, helped users set up a TON-compatible wallet and start earning. Within 36 hours, 5 million users claimed NOTcoin by converting their in-game tokens.

Trading Volume and Market Activity

Early players sold their NOT tokens for $0.009471, leading to $1.18 billion in trading volume in the first 24 hours. The TON blockchain, which supports NOTcoin, currently ranks 121st on CoinMarketCap with a market cap of $574 million.

Effective Marketing and Community Involvement

NOTcoin's marketing promised ‘probably nothing,’ but it generated huge interest. Users earned rewards for installing the TON Space wallet and completing tasks, with Telegram premium members getting extra perks. The game's popularity even boosted sales of mechanical clickers on eBay and Alibaba.

Building a Strong Community

With 35 million players, NOTcoin has a large, engaged community. The Telegram bot environment makes participation easy, and the project is built on the Open Network (TON), created by Nikolai and Pavel Durov.

Future Outlook

In-game mining ended on April 1, and token claims started on May 16. Users can now stake or hold their NOT tokens in self-custody wallets. In a January poll, 69.9% of the community voted to mint and list NOT as a token.

With its unique approach and active community, NOTcoin is set for an exciting future in the crypto space. $NOT

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