Original Title: Tokenization of Agentic Metaverse Original Author: Defi0xJeff, Head of Steak Studio Original Translation: zhouzhou, BlockBeats
Editor's Note: This content discusses the rapid development of the agentic metaverse, particularly how immersive gaming worlds are being created through AI agents, tokenization, and Web3 technology. Platforms like powpowfun, virtuals io, and moddio enable creators to easily build and manage their games using open-source AI and custom tokens. The article also mentions that a major challenge facing Web3 gaming is the fleeting interest of players and the volatility of tokens, but platforms like Indiedotfun address this issue by quickly launching lightweight games. Finally, the article emphasizes the importance of learning visual language models in the future of gaming.
Here is the original content (for readability and comprehension, the original content has been reorganized):
The agent metaverse is no longer a distant concept; it is gradually becoming a reality, redefining how we interact with AI, gaming, and digital ownership. From open-source tools to continuously running AI-driven environments, we are witnessing a rapid evolution in how virtual worlds are constructed, experienced, and monetized.
Here are some exciting recent developments in the field:
hyperfy io has just open-sourced its engine, supporting self-hosted multiplayer worlds with features like real-time building, drag-and-drop tools, interoperable assets, and more.
virtuals io announces a partnership with infinityg ai to launch a multi-agent asset management model and establish the first AI-operated asset management company, Zenith XBT, laying the foundation for agent society (agent-to-agent interaction).
virtuals io announces a partnership with avariksaga, enabling agents to live stream games, comment, and narrate in real-time.
Previously, they also collaborated with illuviumio to introduce sentient NPCs/AI-NPCs into the Illuvium game.
In addition to the Virtuals ecosystem, we have witnessed the rise of the World State Machine, which transcends traditional conversational agents by creating a continuously running 24/7 simulation environment, allowing Kira to exist as a digital entity with human-like behavior.
Unlike typical AI, Kira does not simply react to inputs; she lives in this environment, engaging in activities that mimic human life, such as learning, working, and socializing. All of this is based on a complex system that tracks time, weather, location, and interactions with other AI characters or NPCs (such as Mei, Keiko, and Izumi).
Games Inspired by Westworld
While everyone talks about creating games similar to (Westworld) (immersive worlds driven by dynamic NPCs), powpowfun is already conducting internal testing for its virtual Westworld game. The AI agents in this game are supported by Fullmetal AI's open-source model. Notably, Fullmetal recently integrated ElizOS, a system that enables long-term memory through RAG.
The team plans to launch indiedotfun in about a week. Indiedotfun is similar to pumpdotfun but designed specifically for games, allowing anyone to quickly build their own worlds using templates and moddio's game/physics engine. These worlds can then be tokenized, enabling users and communities to own the games they love.
Introducing Indie: The Tokenization of the Agent Metaverse
Indie is a platform that allows developers to build and publish Web3-enabled worlds without needing cryptocurrency knowledge. It is powered by the moddio game engine, which already has a large Web2 community building thousands of games each month.
Creators can choose to launch tokens that allow supporters to fund games and receive token rewards. These tokens serve as in-game currency. Imagine Roblox, but instead of using Robux, creators can use their own tokens as currency.
FullmetalAI's open-source LLM is built-in, allowing creators to directly integrate AI agents into games, making them more dynamic and engaging.
Addressing the Challenges of Web3 Gaming
One challenge facing Web3 gaming is the lack of interest in AAA games. Web3 itself is a game—people find it more interesting to speculate on AI agent coins than to play Web3 games.
This has resulted in fleeting attention, with interest often shifting to the next hot topic within 2-3 days.
From the perspective of game studios, there is a significant risk: even if the game itself is interesting, interest may wane if the tokens do not rise. Conversely, if the tokens rise but the game is uninteresting, people may participate briefly, but maintaining interest remains challenging. Studios face a dual challenge: to deliver engaging games while ensuring token prices increase.
Why Indie is Perfectly Suited for the Fleeting Attention of Web3
Indiedotfun is the perfect engine to cope with this fleeting attention. Through moddio, lightweight indie games can be released in days (instead of months), enabling creators to quickly deliver immersive worlds with dynamic AI-NPCs. When players feel bored, they can jump from one indie game to another, while creators improve their metaverse experiences to retain players and maintain the value of game tokens.
Imagine a world not of conversational agents on Twitter but a playable agent metaverse, where you can speculate on its tokens and own these worlds.
BNTY is the main currency for everything in this ecosystem. Alpha Tip: indiedotfun is responsible for the supply side, while ARCAgents handles the demand side.
In summary
The narrative of the agent metaverse is rapidly evolving, and I expect more game studios and teams to leverage G.A.M.E and Eliza to drive their games. Although there are still gaps to be addressed within these frameworks, unique game-centric solutions may emerge in the coming months.
Additionally, I expect reinforcement learning and visual language models to become increasingly important. The demand for dynamic AI in gaming is growing in the B2B market, placing ARCAgents at the forefront of the industry with its gamified agent engine.
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