I still want to say: I personally remain optimistic about #GameFi, although it is currently facing many issues, I believe these can be resolved through transformation.
Ensuring IAP (In-App Purchase) is the key to breaking through, and achieving voluntary and sustainable IAP makes people feel that GameFi is no longer a single tool for making money, but can combine both economics and gameplay.
Or rather, it is important to know how many retained users genuinely find the game enjoyable, measured on a monthly basis!
And this game, I think can achieve AlterVerseGame.
Project Introduction
AlterVerse is committed to building a completely decentralized virtual world, where players are not only participants but also creators and owners. It strives to perfectly combine the concepts of gaming and finance, allowing players to gain economic benefits through gaming activities.
This is very important!!! Any game should allow the existence of professional gold farming studios, but more importantly, there are a large number of ordinary players who are willing to spend time and money on the game due to its playability and passion!!!
Background Introduction
In 2022, completed a private placement round of financing, with participation from Binance Labs, Polygon Ventures, Ankr, etc. These institutions provide good endorsement for the project, helping it receive strong VC support.
As for the team, they are also impressive: core members come from classic game development teams like (Wizards) (World of Warcraft), many post-80s and 90s players have played World of Warcraft, and the quality of its worldview and gameplay is unquestionable.
Token Economy
$AVC token is the cornerstone of the Alterverse ecosystem, primarily deployed on the BNB chain and BTC chain, with a maximum supply of 10 billion.
I calculated the initial circulation to be around 425 million, which is far below the market average of 10% circulation.
Node Related
Total 60%, that is 6 billion tokens
The production rule is: 3.3 million AVC produced daily, evenly distributed among nodes. The second year starts to halve, and then halved every two years
Node Empowerment
1. Governance Rights
Node holders have voting rights and can participate in voting on important platform decisions, including game updates, feature improvements, community development, etc.
2. Priority Experience
Node holders will have priority access to new games, features, and special events on the platform, and enjoy exclusive testing and feedback opportunities.
3. Activities
Node holders can participate in activities and challenges organized specifically for nodes by the platform, winning rare items and rewards.
4. Bonus Rewards
Node holders can earn additional rewards while playing games and participating in challenges on the platform, including in-game items, Tokens, points, etc.
5. Community Contribution Rewards
Node holders who actively participate in community building, contribute content, and help new users will receive additional rewards and honorary titles.
6. Resources
Node holders can share advanced resources provided by the platform, including development tools, API access, data analysis tools, etc., enhancing their capabilities and creativity.
Summary
1. The financing background and team background are very good, serving as a strong endorsement for the project.
2. The project focuses on the combination of gameplay and finance, which is essential for large-scale adoption; looking forward to the changes it brings.
3. The energy of nodes is very important in the entire project, and I suggest everyone focus on nodes as a core aspect.
4. The project's first TON game, Dogpooper, has over 1 million registered users, and its team has good operational and market trend tracking capabilities.
5. Thanks to @Starliiiiiiiii for their help with this tweet; everyone's understanding of GameFi is quite consistent and has provided me with a lot of support for interpreting the project, thank you again!