TON’s largest mini-game, Hamster Kombat, will launch on Binance Launchpool on September 26th and has already attracted millions worldwide. The mini-game has 300 million accounts with 82 million monthly active users and 32 million daily active users. A total of $643.75 billion HMSTR tokens are in circulation.

The largest TON mini-game, Hamster Kombat, will debut on Binance Launchpad on September 26th. The ecosystem will become the fifth TON project to launch on Binance. 

Hamster Kombat achieves 300 million total accounts

Hamster Kombat ( $HMSTR ) @hamster_kombat 即将在明天 (9/26) 晚上 8 点上线币安。自 NOT 以来,这都已经是币安 Launchpool 连续上线的第 5 个 TON 生态项目啦~

为什么交易所会如此频繁上线 TG 小游戏?看看仓鼠游戏的数据就明白了:总用户数 3 亿,日活 3200 万,月活 8200 万,绑定钱包数超过… pic.twitter.com/UlxP7K8Uat

— 余烬 (@EmberCN) September 25, 2024

An on-chain data analyst, EmberCN, highlighted that the game has amassed record-breaking numbers, with the total recorded accounts settling at 300 million. EmberCN also reported that the daily active user count is 32 million, while the monthly active users are 82 million. Hamster Kombat also allegedly holds 55 million bound wallets.

The mini-games native token is HMSTR and has a total supply of 100 billion tokens. The token’s circulating supply at the time of listing is 64.375 billion tokens, equivalent to 64.375%. 3% of the token’s supply has been allocated to Binance mining, 4% set aside for liquidity, 4% for market, and 53.25% allocated for airdrops.

The HMSTR token is trading over the counter at approximately $0.01 at the time of this publication. The retail price brings the project’s market cap to $643 million. Hamster Kombat has found itself amid controversies over token distribution despite its significant growth. 

Hamster Kombat has showcased its interest in maintaining a fair ecosystem amid rising controversies. According to a public announcement from the mini-game’s team, Hamster Kombat banned 2.3 million accounts after analyzing users’ behavior for months. 

The ban was initiated to combat players earning tokens from improper means, such as using multiple accounts and inviting fake referrals to earn invite bonuses. Hamster Kombat gave an example of one user who connected over 400 accounts on the same Binance address and another who invited 2000 friends.

The team drew 6.8 billion tokens from these accounts and distributed half to honest players. The team announced that the remaining half will be burned and erased from circulation.

Controversies arise amid Hamster Kombat’s expected launch on Binance

Community members complain that the rewards awarded are mainly attributed to referrals rather than the actual gameplay. Members actively playing the game have expressed concerns about receiving fewer rewards than those actively inviting other users for referral bonuses.

One particular user went into detail explaining the project’s mistakes. The user highlighted that Hamster Kombat had initially promised PHP would be the biggest criterion but shifted their approach to users collecting keys by playing a Web2 game. Community members played the game, but in the end, the team distributed everything to referrals and invitees.

Another user complained that they played Hamster Komat for more than three months and played Web2 games sponsored by Hamster Kombat for days to collect keys. However, the user claimed Hamster Kombat moderators flagged him as a cheater.