GameFi remains a largely untapped use case of blockchain technology, with over half of adults not even aware of the concept. Inadequate game economies focusing on short-term value are not helping when it comes to attracting players.

On the developer side, the limited number of scalable and low-cost blockchains that can support a large user base and the absence of game studios assisting the launch process hinder the emergence of advanced Web3 games.

Unlike traditional games, the success of blockchain games depends on establishing a strong community that will not only make up a user base but also be involved in development and marketing in a Web3 fashion.

Reaching out to and acquiring blockchain-savvy users may pose a challenge for newly launched games. This is why GGEM, a gaming platform, aims to help Web3 games launch and onboard Web2 players. It supplies tools and services for projects to launch games and reach a readily established audience that benefits from the platform’s advanced features.

After years of development, GGEM went live in March with a core build. The platform is already home to dozens of simple RPG, strategy, MMORPG and free-to-play games that attract both crypto-native and non-crypto users and can be played without installation.

Interacting with the platform is a no-brainer for even those unfamiliar with blockchain. Users can play games without choosing between networks or connecting a Web3 wallet. Anyone can log into their accounts and start playing a game right away.

The platform’s user-friendly design accompanies players throughout their journey. All actions on the platform can be seamlessly executed in one place. Progress from all games synchronized in this one-stop, and the games are getting automatic background updates all the time. In-game assets are conveniently stored in personal GGEM wallets. All in-game assets represent non-fungible tokens (NFTs) that can be bought using crypto or fiat and can be externally traded.

On top of the traditional play-to-earn model, the platform employs a challenge-to-earn system to better incentivize players. Users can earn tokens and NFTs by participating in challenges, as well as tournaments and events. The amount of GGEM tokens in one’s wallet determines its status, with different statuses receiving proportional bonuses.

GGEM allows for creating in-game quests that take the gameplay to the next level. Players completing these small daily quests -such as killing 100 monsters- may earn additional GGEM Tokens that are delivered directly to their in-house wallet.


The platform serves as an educational resource as well. Targeting traditional gamers, GGEM Academy is an educational hub with a myriad of articles and tutorials on Web3 gaming.

The comprehensive guides enrich users’ understanding of blockchain gaming and allow them to jump on the train without any prior knowledge.

Complementary to the Academy, the Learn-to-earn Gaming Program is another educational service that rewards users for completing online tests.

The platform also offers consultancy services to both developers and players and provides customized solutions that are tailored to their unique needs.

Soon after the MVP launch, GGEM closed its pre-seed funding round and completed the development of all Web2 components on its platform. Meanwhile, it inked partnerships with prominent gaming companies, including Brinc, Age of Mars, Rage Effect and AlterVerse.

The project is currently developing a software development kit for game developers that will be synchronized with the launcher. The in-game store, slated for introduction in the third quarter, will enable players to rent assets and reduce the cost of blockchain gaming. The GGEM token will be launched around the same time.

By providing innovative tools, lowering costs and serving as a robust infrastructure, GGEM aims to keep onboarding masses from Web2 to Web3 and contribute to creating a stable future for GameFi.

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