What actually was key point for unsuccessful distribution?
First when Hamster team decided to completely change way of playing adding different games to earn keys. They actually forced us to play and install games which weren’t part of this project, we started to play this tap game because of unique and interesting gameplay and developing our character. So keys were first red flag.
Second, they delayed to finish game as it was so they can earn more from social networks and another big investitors who paid them for advertising.
And in the end Distrubution of tokens.
Profit per hour should be capital for distribution, but that wasn’t a case, anyone who collected keys and had many invited friends (influencers) earned much more so Hamster team spat on all people who were there early and worked from the start. Also they locked our tokens without any information or any survey so we can decide.
Actually price is not so bad but distribution was criminaly bad. So don’t be naive and don’t play season 2, only 15% of tokens they will distribute there. Forget this token and focus on another projects who care about community with Hamster that is not the case. Hope price will go down more so everyone will remember this coin as worst ever. They should learn from Dogs and Notcoin real Airdrop distributers.
Pls DYOR and be careful in this cruel world where most of them want our money.