🚨 Voxie Tactics Dev Diaries 11th of August 2023 🚨
With the release of the NEW Voxies marketplace, it’s time for us to look to the future!
Keep up-to-date with the ever-changing world of Voxie Tactics.
Game Development 🎮
■ Adding and processing equipment models
■ Adding and processing map tiles
■ Handling special equipment rules (ex: dual wielding weapons)
■ Update equipment stats
■ Adding reorient ability to Battle UI
Game Design ⚔️
■ Ranking reward system review (Shout out Hippolyte)
■ Class balance overview
■ Weapon Type Design
■ Bug testing
■ Unity Weapon and Armour auditing
■ Unity Battle UI review
■ Godly Ability Design
■ Godly Weapon and Armour audit/rework (Unity)
■ World building Main questline review
Marketing 🫂
What we’ve deployed
■ New Voxies Marketplace Marketing
■ Steve’s Letter
■ Discord Community Event Calendar
What’s in development
■ Organic Comms and Social Strategy and Plan
■ Voxies LinkTree Create
■ Polygon GDx Launch
■ August Community Newsletter
■ Adventure Pack Execution - Finalize Pack Contents and Comm Strategy
■ Voxies Merch Store Execution - Q4 Merch Designs and Comm Strategy
■ Website Refresh
■ Unity Launch
■ Discord User Success Plan
Economy 🏦
■ Cleaning of internal economy documentation
■ R&D on the actual ranking system
■ Proposal of a new elo based ranking reward model (LFG!!!)
■ Starting design of the guild services
■ Adventure pack work
Web Development 🕸️
■ Marketplace various bug fixes
■ Fixed end rental buttons not showing sometimes
■ Listings not being able to shift + click or ctrl + click
■ Created my listings beta page to help you manage your listings easier (more updates coming soon!)
■ Updated buttons to react to notifications
■ Added in NFT transfer functionality on the profile page
■ Potion airdrop for everyone who spent 10+ voxels on the marketplace last week