šØ Voxie Tactics Dev Diaries 11th of August 2023 šØ
With the release of the NEW Voxies marketplace, itās time for us to look to the future!
Keep up-to-date with the ever-changing world of Voxie Tactics.
Game Development š®
ā Adding and processing equipment models
ā Adding and processing map tiles
ā Handling special equipment rules (ex: dual wielding weapons)
ā Update equipment stats
ā Adding reorient ability to Battle UI
Game Design āļø
ā Ranking reward system review (Shout out Hippolyte)
ā Class balance overview
ā Weapon Type Design
ā Bug testing
ā Unity Weapon and Armour auditing
ā Unity Battle UI review
ā Godly Ability Design
ā Godly Weapon and Armour audit/rework (Unity)
ā World building Main questline review
Marketing š«
What weāve deployed
ā New Voxies Marketplace Marketing
ā Steveās Letter
ā Discord Community Event Calendar
Whatās in development
ā Organic Comms and Social Strategy and Plan
ā Voxies LinkTree Create
ā Polygon GDx Launch
ā August Community Newsletter
ā Adventure Pack Execution - Finalize Pack Contents and Comm Strategy
ā Voxies Merch Store Execution - Q4 Merch Designs and Comm Strategy
ā Website Refresh
ā Unity Launch
ā Discord User Success Plan
Economy š¦
ā Cleaning of internal economy documentation
ā R&D on the actual ranking system
ā Proposal of a new elo based ranking reward model (LFG!!!)
ā Starting design of the guild services
ā Adventure pack work
Web Development šøļø
ā Marketplace various bug fixes
ā Fixed end rental buttons not showing sometimes
ā Listings not being able to shift + click or ctrl + click
ā Created my listings beta page to help you manage your listings easier (more updates coming soon!)
ā Updated buttons to react to notifications
ā Added in NFT transfer functionality on the profile page
ā Potion airdrop for everyone who spent 10+ voxels on the marketplace last week