According to ChainCatcher, the dark-style global development full-chain game DEAR, incubated and developed by the ARPA team, was launched on Base at 19:00 on June 13. This round of the game has iterated on the Stay state, the medium for interacting with life forms, and added puzzle challenges to further enhance the playability of the game. It is reported that the project party plans to launch a token reward event again, and players who participate in the puzzle challenge will have the opportunity to receive ARPA token rewards.
Previously, DEAR was launched on the Redstone chain from May 15 to May 29. During this period, more than 1,500 players interacted with the on-chain life form contract more than 18,000 times, and players interacted with each other more than 58,000 times. There were 247 active players (lovers/haters) every day, and more than 500 players joined the Discord channel.
DEAR is a finite game, and life forms can exist in a finite number of blocks at most. The game aims to explore the boundaries between human nature and complex smart contracts. Players can interact with life forms through simple operations such as Fee, Abuse, Stay, and Transfer, and the form of life forms will change according to the behavior of global players.