"Bronze... Bronze... Bronze!"

Oh my God! Every time you hear her name, you feel like you're in a low-budget horror movie. The lighting is dark, the music is loud, and then someone whispers in your ear: "Pay a pound... and we'll give you 100 back... but only if you wait...!"

Come on, let's decode this monster:

The idea of ​​"Bronzy the Scammer" is very simple: The greedy person pays a pound now, on the promise that he will receive a respectable sum in the future. But the whole idea is based on someone else coming in and paying after him. The problem then? When people decrease or the date you were promised comes... the game collapses. The one who got it ran away, and the one who didn't? He's out of luck!

Ok, what do you think about making the game clearer, instead of going around in circles?

Instead of false titles and promises that are like a mirage, we enter while understanding the system:

Everything is right in front of you: Who paid? Who got paid? And from the beginning you know that the idea is not tied to a specific time, but rather to the number of people after you.

If you go in knowing the rules, it's much better than being discovered too late or having someone laugh at you. At least you know where you're standing, instead of turning into a horror movie with the victim as the hero.

Why would you pay again after you get paid?

Simply because you will always need money. You got 100? Great. Spend them? You will need more. And every time you will enter with a stronger motivation because you tried it yourself and understood the game.

The risks here are not big if you know the details:

All that is required of you is patience. If you enter with a dollar and you know that you have 5000 people in front of you, what is the problem with waiting a little bit? The game is always moving (moving in one direction and the basic value is preserved) and the market has days of prosperity and days of recession.

If you look around you, you will find the same idea happening officially:

Insurance companies: pay monthly premiums, and collect when you reach a certain age.

Banks: They invest your money with other people, then return it to you with interest.

Meme coins that are worth nothing and are valued by buying rush, limitation and bidding.

Ok, let's put the delicious touch... Coupon source: The one that costs one dollar and gets back $100, you can return it at any time and get your dollar from the source you bought it from. And if you have a $100 coupon, for example, you bought it for $1 and its number was 6123, and at that time there were 500 numbers between you and your turn, and currently there are only 250 numbers between you and your turn to collect, you can put it up for sale for $50 if you are in a hurry, or put it up for auction starting at $60 if you are not following, and so on.

The difference here is that when you know the real system, you will be more reassured. There is no beating around the bush, no misleading names, it is all clear in front of you.

Instead of living in a horror movie, why don't we make the game "The Thirsty Waterwheel by Turn"? Like any association, but working in an organized and polite manner, and everyone knows his role and his gain!

Do not interfere unless you can do without it, even temporarily.