Sonic SVM, the team behind SonicX and its popular tap-to-earn game, has announced plans to distribute SONIC tokens to TikTok users. The announcement follows Sonic’s milestone of onboarding over two million TikTok users into the game.
The team built SonicX natively within TikTok, similar to how previous tap-to-earn games were integrated into Telegram via TON.
Airdrop Allocation and Incentives
The SONIC token will soon become central to the Sonic ecosystem, powering in-app transactions, community-driven features, and future GameFi integrations.
According to Chris Zhu, CEO and co-founder of Sonic, the purpose of the token goes far beyond speculation.
SONIC will act as the main currency within the Sonic SVM ecosystem. “Our goal is to integrate billions of TikTok users into the Solana and Web3 ecosystem through our TikTok Chain,” Zhu told BeInCrypto.
The SONIC token allocation mechanisms are still being finalized. However, Zhu noted that each eligible TikTok user will receive a base allocation, with additional rewards based on engagement levels within SonicX.
Meanwhile, factors such as time spent in the app, participation in campaigns, and interaction with specific features can influence bonus allocations.
The goal is to reward meaningful user activity while keeping the onboarding experience simple, Zhu added.
This airdrop follows the success of SonicX, which surpassed one million players in its first month. The next token generation event (TGE) will determine the snapshot date for airdrop-eligible participants, with TikTok users still able to qualify by accessing SonicX through the official Sonic SVM account.
Sonic Integration and Distribution
According to the announcement, TikTok users can log in directly with their Sonic accounts, and Web3 wallets are automatically created. This approach eliminates the need for traditional wallet connections and provides a gas-free transaction experience. Thus, it creates a familiar and accessible Web2-like environment for users.
Additionally, several Sonic executives, including Zhu, have prior experience at Bytedance, TikTok's parent company. These connections have allowed Sonic to optimize its distribution strategy, including premium ads on TikTok, creator partnerships, and branded challenges.
Sonic is potentially looking to develop its App Layer into a full TikTok Chain, which will allow other projects to integrate into its ecosystem. Already, three new games—Mahjong Meta, Hunting Field, and FoMoney—have joined SonicX.
“We are creating unprecedented opportunities for developers and users. SONIC is much more than a speculative token—it is the foundation of our economy,” Zhu said.
With TikTok boasting over one billion monthly active users, SonicX is targeting a largely untapped market for Web3 gaming. Statista projects that TikTok’s user base will reach 2.35 billion by 2029. Thus, there is a significant opportunity for blockchain adoption across the popular social media platform.
TON Total Value Locked (TVL). Source: DeFilLama
This is evidently a similar model to the recent expansion of Web3 games and applications through Telegram’s TON ecosystem. According to DeFilLama, the TON blockchain’s TVL peaked at over $760 million in June due to the hype of tap-to-earn games like Hamster Kombat.
However, TikTok has a much larger user base than Telegram, with a greater influence on the Gen Z audience. This is why projects like Sonic are seeing the platform as a more comprehensive and potentially successful gateway to Web3 adoption.
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