BLUM
Why is it so lucrative and ingenious?
There are many reasons for that. And from what we can see, TELEGRAM and TON have managed to outdo themselves. How? It's actually simple. Under the umbrella of a "mini app game", add the possibility for participants to voluntarily buy TON, and in addition, the project itself is working day and night. advertises from participants. In my opinion, after MemeFi, Tomarket, X EMPIRE, HMSTR TON and TELEGRAM, they have outdone themselves this time too. But this time it's about pure investment in their project. And people do that voluntarily. Is something better than that possible? Definitely NOT!
That means millions of TON, free advertising, etc... And all at the expense of the participants themselves, who are convinced that they will get something in return. AND WHY WOULD SOMEONE BE IN A HURRY AND LAUNCH THAT SAME PROJECT WHEN IT IS A PURE PROFIT FOR THEM SECOND TO SECOND? Kudos!
šØThis is purely my opinion, for everything else DYORšØ