jump.fun is a one-stop issuance and trading solution for Ethereum memes, combining the donation gameplay of Fomo3D, providing unconditional liquidity support of 6 ETH for meme projects, and attracting more users through community incentive mechanisms. This donation-based competition model is expected to redefine the issuance and operation of Ethereum memes. (Background: Is Ethereum poised for a breakthrough after surpassing $3400? Analyst opinions and ETH whale dynamics summarized) (Context: The meme coin issuance platform on Base Chain "Wow" has launched, can the new reward mechanism outperform Pump.fun?) Do you remember the Fomo3D gameplay that ignited the Ethereum ecosystem back in the day? Interestingly, yesterday, the Ethereum ecosystem meme issuance platform jump.fun opened the token donation channel, adopting a similar "last person" countdown mechanism as "Fomo3D", attempting to incentivize the community to build the Ethereum meme ecosystem with a lower threshold through free 6 ETH liquidity support. Despite the emergence of various Pump.fun clones on chains like BNB Chain and Sui in recent months, a truly phenomenal meme platform has yet to emerge on Ethereum. Therefore, this innovative gameplay of jump.fun raises curiosity about whether it can bring new possibilities to Ethereum memes through a free liquidity issuance mechanism. So let's take a look at how jump.fun achieves 6 ETH of initial liquidity support for memes. What unique gameplay does it offer, and can it pull the meme battlefield back from Solana to Ethereum? jump.fun: A one-stop issuance and trading solution for Ethereum memes. Pump.fun is undoubtedly the most successful product in this meme cycle so far, not only opening a new era for the meme market with its "everyone issues tokens" market positioning but also creating a business market that guarantees profits: As of November 26, Pump.fun has generated total revenue exceeding 1.38 million SOL (approximately $360 million), sweeping the total revenue of 24 protocols, and in recent months, it has sold over $160 million SOL, surpassing the Ethereum Foundation's annual budget. However, the meme market in the Solana ecosystem is now caught in a state of extreme internal competition, with endless severe PvP phenomena escalating - the earlier one issues tokens, the better chance they have to attract liquidity; and the earlier buyers enter the market, the greater their potential for profit. This high turnover mechanism also makes the market shortsighted, with everyone's focus on capturing the first wave of issuance bonuses, leading to severe internal consumption within the ecosystem, making it difficult for most users to derive long-term value from the apparent prosperity of the meme market. In contrast, jump.fun shifts its perspective to the Ethereum ecosystem, which is currently in a "waiting for Godot" state. In addition to providing rapid platform support from the initial issuance side, it also combines Fomo3D gameplay to design a user co-building innovation mechanism for the trading phase after meme issuance: On one hand, it eliminates the cumbersome review process for meme deployment and trading, allowing users to quickly launch meme projects with one-click deployment. Whether developers or ordinary users, they can "fairly PvP", quickly respond to market trends, and seize hot opportunities; at the same time, jump.fun requires all memes to inject 100% of their initial liquidity into Uniswap, eliminating the reserve and opaque operations of project parties, and through the donation mechanism (50% of donated ETH) securing an average liquidity support of 6 ETH for each new token issuance; this not only lowers the issuance threshold but also opens the door to participation for all users, ensuring that every project starts from the same starting line. Additionally, by binding liquidity, it establishes a "safe deposit box" to fundamentally eliminate potential transparency and fairness issues during the launch process. Notably, jump.fun innovatively proposed the concept of "6 ETH Uniswap liquidity loans": each newly issued token can receive a free 6 ETH liquidity loan for providing initial liquidity on Uniswap, and the source of this loan is from donations made by ordinary users through Fomo3D gameplay (50%). In simple terms, jump.fun directly relates the funds of ordinary users to the initial liquidity of meme projects through the donation gameplay of Fomo3D. Users can participate in donations or support meme projects through countdown incentives and reward distribution mechanisms, achieving deep interaction between the community and projects. This gameplay ensures the fairness and transparency of meme projects while incentivizing broader community participation in liquidity building, thereby granting the Meme market the potential for long-term sustainable development. The "three-horse carriage" of issuance, donations, and community From a functional perspective, jump.fun can be divided into three major modules: meme one-click deployment issuance (Liquidity War mode), donation activities (Fomo3D gameplay), and establishing/joining community teams. Meme one-click deployment issuance As mentioned above, there is currently a serious PvP phenomenon in the meme field. Whoever issues tokens first is more likely to gather funds, and the earlier buyers enter, the easier it is to profit. Therefore, meme one-click deployment issuance is also the standard configuration for jump.fun to achieve "fair PvP" - any user can quickly complete the establishment and issuance of memes by filling in basic token information (such as token name, token symbol, simple description, whether to participate in Liquidity War mode, initial purchase). At the same time, users can freely choose whether to participate in the Liquidity War mode (to be launched later), which provides a new "20-80 split" market game mechanism through phased liquidity competition for different meme tokens: Each meme token with the LiqWar label will automatically enter the liquidity competition mode at 0:00 UTC daily. In this mode, the system groups the 10 meme tokens with the closest liquidity together, each group entering a 24-hour competition phase; after 24 hours of battle, the two tokens with the most and least liquidity increase will be announced as winners. The winners will directly receive 10% liquidity from the other 8 tokens, and the lost liquidity will be repurchased and burned through released ETH; in addition, meme tokens that fail five consecutive times in the Liquidity War will automatically exit the competition permanently and be labeled as "CTO", with all remaining liquidity burned. Of course, these "failed" meme tokens may still have a unique market appeal due to their distinct "history" and may become alternative investment targets for some users. Integrating Fomo3D donation activities The donation activity is the core of the entire meme issuance and trading mechanism of jump.fun, and it executes the liquidity...