Claimed to be able to "play games with one click"
Looking back at the early web games to the later RPG production masters, many players must have had a passion for games and dreamed of participating in game development or even "self-made" a game.
However, as the threshold of the game industry and market gradually increases, the development cycle of modern games not only takes a long time, but also consumes a lot of funds, which makes it more difficult for independent creators to survive.
In the past two years, as generative AI has changed all walks of life at an alarming rate, a new start-up company called Tales, with the goal of "enabling everyone to become game creators", is preparing to launch a revolutionary The platform claims to allow users to design their own game world with just text commands, redefining the possibilities of game creation.
Image source: Tales official trailer promotional image
From player to designer: the original intention of game creation
The core technology of the Tales platform is the Large World Model (LWM) called "Sia". This AI system has been trained on a large amount of game data, video content, 3D assets, etc., and has strong game understanding capabilities.
Tales said that the ideal goal is that when users enter simple text commands, such as "design an RPG game set in a medieval fantasy world," Sia can automatically generate corresponding scenes, characters, and game rules based on these commands. It can also integrate NPC behavior patterns, spatial reasoning algorithms and 3D engines to make the generated games more sophisticated, which is undoubtedly a great boon for players without programming or art design experience.
Image source: Tales official trailer promotional image
Interestingly, Sia can also design dynamic game systems simultaneously. For example, if the user inputs "a naval battle scene between pirates is needed", Sia can generate realistic ocean scenes, lifelike pirate characters, and even match them with delicate combat mechanisms, completing a playable game with almost one click. Prototype.
The founding team of Sia Tales pointed out that they believe that game creation should not only belong to elite developers with professional skills, but should be a creative process that everyone can participate in.
Community engagement: a co-evolving game platform
In addition, Tales does not just want to create a game production tool. They plan to introduce an incentive system to encourage users to contribute game fragments, environment descriptions and other content they create through the platform, in an attempt to build a huge game creation community. and building a database that can continually evolve.
Image source: Tales official trailer promotional image
Officials emphasized that this data will be fed back to Sia to further enhance its learning capabilities, and is expected to be recorded in a "completely transparent" manner to ensure source traceability and protect user privacy.
What are the challenges of making games with AI?
However, Tales is most concerned about copyright issues. Games generated through AI may be similar to existing game works, and may even involve the risk of infringement.
Image source: Tales official trailer promotional image
In addition, it is well known that the current AI generation is not mature enough, and most of them can easily judge whether it is AI generation, find large and small flaws, etc. To what extent can existing AI technology generate games? Can these games compete with those of traditional major manufacturers? Competing with other works is a challenge that Tales must face if it wants to rely on AI to make games.
"It claims to be able to "play games with one click"? New AI black technology: Everyone can be an RPG production master. This article was first published in "CryptoCity"