$NOT The listing of the PX token will play a major role in the TON ecosystem. There are currently huge hopes for the Not Pixel project, as after the release of tokens of a number of failed projects, people's trust in the entire blockchain has decreased. Only the lazy have not written about this, but this is the whole truth. But will the PX listing be successful?
Firstly, the pixel has one fundamental difference from notcoin, or rather, the clicker, in which people earned their future drop - donation. And if in the clicker there was no donation at all (it seems that there was only promotion of your clan for money, but this did not affect the drop), then in the pixel there is a lot of donation. Is it good or bad? In its current form - it is good. Donation does not bring imbalance to the game. There is no such thing as an active player without donation earning 10 PX, and a donator 10 million. The system of paid purchases is quite well thought out. At the same time, a large number of donation options will make it possible to collect a large amount of material resources, which, in turn, can provide really fat liquidity on the listing. Actually, I am inclined to believe that it was for this purpose that the possibility of pouring money into the game was introduced.
But another question torments me. Namely, the question of how the drop will be distributed. The thing is that we already have the bitter experience of the drop from Catizen, when completely inactive donators were given a drop worth x3-4 of the invested money, and non-donators received absolutely nothing, having spent a colossal amount of time on the game. According to my rough calculations, if we leave the amount of PX on the balances as it will be at the end of mining, then donators will not be able to recoup their invested funds by more than one and a half times. That is, the amount of, roughly speaking, PURCHASED PX, on the listing will not cost more than 1.5x of the money spent on these pixels during the game. Naturally, if a person played actively himself, then in addition he will also have pixels earned for free. That is, everyone will end up in the black in any case. But what is more important for Not Pixel, to give a good drop to everyone, but to recoup the donators only 1.2-1.5x, or to feed the donators 4-5x of the invested and leave with nothing the people who played without investing? I hope that the team will make the right choice.
Another important point. The developers are dragging their feet on closing the mining phase. This is bad. We already know that it will last at least until November 29. If it lasts longer, it will be a disaster. The emission will be too large, and the capitalization is not elastic. And we will get the fact that each additional day of mining is a minus of a certain percentage of the price of the future token. Then, perhaps, they will have to do the same as all the failed projects did: Cati, Cats, Hamster Kombat and others from this gang - draw random numbers when distributing the drop, in no way related to what each player earned during the game. Then it will be possible to draw donators 10 x from their investments, and shave ordinary players, giving them a drop of 1-2 $ at the listing. We can't drag it out any longer, otherwise Not Pixel will face the same failure as most of their predecessors.
In short, to sum it up, the pixel needs to do two important things for everything to go well. The first is to close mining no later than December 1st. The second is to give everyone as much PX as they have on their balance by the end of the game. It is clear that they will also award some small bonuses for achievements in the mining phase, like for beta testing or something else. But I mean that the basis of your drop should be the PX that you were able to earn, regardless of whether you are a donator or not. In general, the situation is adequate for now. An active player with a couple of referrals and zero donations can easily earn 90 thousand PX by the end of the game. This is provided that he plays from the first days and plays really actively, and does not log in once a day. At the listing, these tokens, according to the most conservative estimates, will cost $ 100. Not notcoin, of course, but still good, considering that no gaming project will ever give out notcoin again.
My letters in bronze Pavel Durov - top1verunvnot.