SonicSVM is bringing its tap-to-earn game model from Telegram to TikTok, with the introduction of their new crypto game, SonicX. This marks the debut of a tap-to-earn game on TikTok, highlighting SonicSVM’s approach to reaching TikTok’s enormous audience.

SonicSVM: Solana’s Layer-2 Infrastructure for Crypto Gaming

SonicSVM is a Layer-2 infrastructure built atop the Solana blockchain. It provides an efficient platform for developers to build and scale crypto games by offering faster transaction processing, reduced costs, and enhanced speed. Designed specifically for Web3 gaming, SonicSVM ensures that every user action—like tapping in a game—is recorded on the blockchain as a transaction. This foundation powers the crypto-based game SonicX, enabling smooth integration with TikTok.

SonicX: TikTok's First Tap-to-Earn Crypto Game

Two Screenshots from the SonicX tap-to-earn game. Image: Sonic SVM

SonicX is a tap-to-earn crypto game developed using the SonicSVM framework. In this game, players earn points by completing simple tasks, such as tapping the screen or inviting friends. They accumulate digital tokens by performing actions, such as shooting arrows through rings or engaging in cryptocurrency transactions. All actions are recorded on-chain, showcasing the scalability of Solana.

Though SonicSVM announced on X (formerly Twitter) that SonicX is "live" on TikTok, it remains in the testnet phase. The link shared directs users to a web application where they can play the game and interact with a built-in Solana blockchain wallet. The game also includes a leaderboard, and players can export their private keys to conduct crypto transactions outside the app.

Expanding Beyond TikTok

While SonicX is intended to be played natively on TikTok, there are indications that it may also become available on Telegram. Players who want to invite friends and earn additional rewards are redirected to a Telegram SonicX mini-app, offering the same features as the web version. This might hint at a dual-platform strategy, further expanding the game’s reach.

SonicX on TikTok: Potential and Reach

With TikTok’s vast user base of over 1 billion monthly active users, it presents a huge opportunity for tap-to-earn gaming. Chris Zhu, CEO of SonicSVM, has led efforts to secure $12 million in Series A funding to expand the Solana gaming ecosystem. Zhu has stated that even attracting 1% of TikTok’s users could mean 10 million players for SonicX. The game also serves as a showcase for Solana’s scalability, with each in-game action recorded as a blockchain transaction.

Although the game is still in its testing phase, the simplicity of the gameplay and the potential for token rewards are likely to draw in many new users. Players are hoping for a future airdrop, though no official details have been shared, likely due to regulatory concerns.

Looking Ahead

SonicX is aiming to replicate the success of Notcoin on Telegram, a game that saw massive adoption. By integrating with TikTok and potentially hosting on Telegram, SonicX has the potential to revolutionize tap-to-earn gaming by introducing a broader audience to Web3 via social media platforms they already use.

While the tap-to-earn genre has seen impressive initial growth, its long-term sustainability remains uncertain. Projects like Notcoin, Dogs, and Hamster Kombat still need to demonstrate whether they can evolve beyond their early popularity and avoid being just a temporary trend. For these games to succeed in the long term, they will need to continually develop and strike the right balance between entertainment and earnings.