Original | Odaily Planet Daily (@OdailyChina)

Author | Fu Howe (@vincent31515173)

Hamster Kombat代币上线:1.29亿空投用户,FDV最高触及13亿美元

Yesterday, the TON ecosystem project Hamster Kombat officially released the HMSTR token and airdropped it.

As the leading project of Tap to Earn, the launch of Hamster Kombat's token has attracted the attention of the entire network. 10 exchanges including Binance, OKX, Bitget and Gate.io have launched it simultaneously. According to CoinGecko data, HMSTR's total network transaction volume reached US$948 million, FDV reached US$643 million, and the highest reached US$1.3 billion. According to OKX data, HMSTR opened at 0.013 USDT and then fell back. Currently, HMSTR is temporarily reported at 0.0069 USDT, with a 24-hour drop of 8.21%.

Hamster Kombat代币上线:1.29亿空投用户,FDV最高触及13亿美元

In addition to listing on many exchanges, Hamster Kombat has launched the largest airdrop in history, airdropping tokens to 129 million players, which has attracted the attention of many parties in the TON ecosystem. In order to avoid network congestion, TON ecosystem The Open League suspended The Open League S6 for 2 weeks to cope with the ecological airdrop plan during this period, and urged validators to be prepared before Hamster Kombat went online. However, according to community users last night, transactions were still slow. In addition, Telegram Wallet also suspended its own services due to the high popularity of Hamster Kombat airdrops.

Why did Hamster Kombat top all major exchanges as soon as it went online? Why did its airdrop plan attract so much attention from the TON ecosystem? What other related developments will there be in the future?

To this end, Odaily Planet Daily will introduce the basic overview of the Hamster Kombat project and organize the Hamster Kombat related incentive activities.

Hamster Kombat basic overview and related incentive activities

Basic Information

Hamster Kombat is a Tap to Earn game based on the TON ecosystem. Players simulate the role of the CEO of a cryptocurrency exchange in the game. By clicking on the hamster on the screen, players can collect points and get rewards. The game encourages community interaction and cooperation. Players can earn extra points and increase the speed of earning points by purchasing and synthesizing special cards, signing in daily, following official social media, and recommending friends. For specific interactions in the game, please read "Hamster Kombat: The popular game has more than 200 million registered users, and TON officials have mentioned "GameFi Hunters" many times."

Hamster Kombat代币上线:1.29亿空投用户,FDV最高触及13亿美元

Hamster Kombat has a huge community base. According to official disclosure, it currently has over 300 million registered users, over 60 million Telegram channel users, over 37 million YouTube subscribers, and over 14 million fans on the X platform. With its user growth rate, Hamster Kombat has also applied for the Guinness World Record, becoming the first YouTube channel to have over 10 million subscribers in a week.

Hamster Kombat’s original token issuance plan was in July, but was later changed to September 26. The airdrop user volume was 129 million. The specific token economics are as follows:

The total supply of Hamster Kombat's token (HMSTR) is 100 billion, and the circulating supply at the time of the first launch is 64.375 billion (accounting for 64.38% of the total supply). Among them, 60% of the tokens will be used for player rewards in the first season, 15% for player rewards in the second season, 3% allocated to Binance Launchpool, 4% for liquidity, 8% for the team, 4% for marketing, and 6% for cooperation and funding.

Of the 60% of the first quarter airdrop tokens, only 88.75% of HMSTR can be claimed on the first day, and the remaining 11.25% of the tokens must wait 10 months before they can be claimed.

In addition, Hamster Kombat enabled anti-cheating detection, and a total of 2.3 million users were banned for cheating.

Hamster Kombat officially announced the subsequent roadmap, among which it is worth noting:

  • Advertising revenue repurchase token plan: The team will launch a dedicated advertising network for use by games in the Hamster ecosystem, and advertising revenue will be used to repurchase tokens and redistribute them.

  • Season 2 plan: Hamster Kombat’s second season will be launched in November 2024, when NFTs will be integrated as in-game assets, while expanding the game library and adding external payment systems.

Related incentive activities

After Hamster Kombat released the token HMSTR, major exchanges and TON ecosystem-related projects launched related incentive activities. The specific timeline is as follows:

  • Binance Super Earn Coin: The highest annualized interest rate is 300%. Each person can invest up to 30,000 HMSTR, and the total prize pool is 100 million HMSTR.

  • Telegram Wallet HMSTR incentive campaign: Users can deposit up to 20,000 HMSTR and withdraw or add at any time. The total reward pool is 200 million HMSTR. Deadline: October 1.

  • Binance Trading Championship: Trade designated tokens to win $50,000 worth of HMSTR tokens. Deadline: October 14

  • OKX launches HMSTR trading rewards: The total reward pool is 80 million HMSTR, and you can participate in the sharing after completing the designated tasks. Deadline: October 4

  • Tonkeeper wallet announced support for using HMSTR to pay TON transaction fees.

Odaily Planet Daily Note: Since the Binance Launchpool mining activity has ended, I will not go into details again. This article only introduces the activities that you can still participate in.

in conclusion

As one of the first projects to be listed on top exchanges immediately after issuing tokens in recent months, Hamster Kombat has not only boosted the Telegram mini-game ecosystem, but also injected new vitality into the crypto market that has already taken off. The 129 million airdrops have provided a large number of users to centralized exchanges, which is also the core reason why major exchanges are vying to list HMSTR tokens.

Hamster Kombat integrates Web2 mini-games in Bot, such as mini-games in Google Play or Apple Store, which accelerates the integration of Web3 and Web2 game sectors. In addition, Hamster Kombat's future plans also mention the "advertising revenue repurchase token plan", which integrates the advertising revenue economic mechanism of Web2 and the token economic mechanism of Web3.

As the leader of the Tap to Earn model, Hamster Kombat's token airdrop plan also provides guidance and reference for other similar projects. Related projects will also launch token airdrop plans in Q4. For details, please read "Take stock of the eight major projects in the TON ecosystem that will soon issue tokens and airdrop".