With the available technology, expertise, industry developers, and gamers, Hamster Combat aims to create a Web3 gaming platform. According to the roadmap, it will include third-party payment systems, launch new games, and integrate NFTs as in-game assets on the platform before the end of the year.
It is also planning a dedicated ad network for its gaming service, which is scheduled to launch in December. Revenue from the ad network will go toward purchasing coins and distributing them as rewards.
With the game launching its HMSTR token in an airdrop on September 26, only 43% of its total users (131 million out of 300 million) will receive the tokens. 11.25% of the tokens issued during the first season of the airdrop will be locked for 10 months, creating scarcity and potentially driving up the price of HMSTR.
The click-to-earn game is also committed to value beyond airdrop revenue, a strategy aimed at retaining engagement. Specifically, it will recruit more players, leveraging a unique blend of Web2 and Web3 features to create engaging content.
Amidst the anxiety and anticipation of the HMSTR drop, The Open Network expects an increase in load on the TON blockchain.
“We would like to inform you that starting September 26 at 10:00 UTC we are expecting an increase in the load on the TON blockchain. This is while the Hamster Combat game project is minting coins on the blockchain. This is a unique event and the first of its kind of this magnitude for the blockchain industry,” the network said in a statement to auditors.
It's still unknown how the airdrop will play out. Some players are still angry after the network labeled them 'cheaters' for collecting keys in the game's first season of rewards, which ended on September 20. The concern comes after investing a lot of time and effort into the game, only to have your keys deemed irrelevant.
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