One of the requirements I evaluate before playing a play-to-earn game is whether the game is mercenary or free... I've been testing some Telegram games and most of them are mercenary, even for the player to mark the login of the day it costs 0.01 tons. Is that possible?

Another thing is for the game to have an internal currency and offer a store with sales in dollars.

If it has an internal currency, offer the store in the internal currency itself.

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