Catizen’s path to its September 20 token release has been rocky, with players complaining about previous delays and other decisions. Players were recently upset again when airdrop allocations were announced, with developer Pluto Studio admitting to changing the allocation criteria without prior notice.
On Saturday, Pluto announced the number of tokens players will receive when the CATI token launches on The Open Network (TON). The token is not yet listed and players do not know the value of each token when it launches on September 20.
However, many players have expressed disappointment on X because their rewards are lower than expected. CATI will have a total supply of 1 billion tokens, with 305 million circulating at launch – and some players have said that they invested significant effort into the Telegram word game and expected to receive a larger share.
“Despite being ranked 6,054 out of 36 million players, I only received 39 CATI,” one player complained. “How can this be called fair distribution? We need transparency in token allocation.”
Other complaints also criticized the token allocations as being in the single or double digits, despite players claiming to have played a lot. The hashtag “#catizenscam” immediately began trending on Twitter.
These reactions are not only focused on the number of tokens allocated but also stem from the change in the token distribution model and allocation criteria without prior announcement.
Pluto previously announced that 43% of the token supply would be reserved for the community. However, Friday's announcement that only about 30% of the supply would be in circulation at launch has left many players questioning.
Over the weekend, the developer clarified that 43% of the supply will be allocated to “airdrops and ecosystem,” including 90 million tokens (9% of total supply) offered to Binance customers through a Launchpool campaign, which was announced on Friday.
Only 15% of the total supply (or 150 million tokens) will be used for the initial airdrop to players, the rest will be given as quarterly play-to-earn rewards during game seasons.
Another change that has also drawn criticism from some players, the Catizen team previously said that the in-game vKitty earning rate – which is boosted by playing the cat puzzle – would be the main factor in determining airdrop allocation.
However, on Sunday morning, after the airdrop allocations were announced, Pluto said it had changed the airdrop design after discovering some players had used methods to artificially increase their earnings.
“While reviewing the data for this CATI airdrop, we found that many bot accounts were exploiting the public rules by using scripts to increase vKitty profits, in order to gain a disproportionate amount of CATI tokens,” the developer said. “In this situation, following the original airdrop criteria would have reduced the benefits for real players and the community!”
As a result, the airdrop criteria have been adjusted to slow down vKitty profits, focusing instead on “factors that more accurately reflect real player activities, such as: on-chain interactions, completing tasks, and purchasing and spending fish coins.”
Since some of the criteria are based on in-game spending – and Pluto recently boasted that they made around $27 million from paying players – those unhappy with the airdrop allocation have criticized the Catizens team for making a trade-off at the expense of those who invested time instead of money.
Source: https://tapchibitcoin.io/catizen-tuc-gian-vi-su-thay-doi-bat-ngo-trong-airdrop-token-cati.html