Can Opensea survive?
Even after changes in the team and the transition to Opensea Pro, the situation did not improve. The drop in volumes that began with the noisy release of Blur (accompanied, of course, by a drop) turned out to be irreparable. Cancellation of commissions and reduction of royalties for artists did not bring the desired effect. The guys from Blur continue to push hard, introducing L2 Blast with total liquidity reaching 800 million. Thus, Blur's leadership in the marketplace market seems undeniable, and the volume gap is likely to only widen.
How do you think? Should Opensea Die?