Tap mania in the crypto world. In 2024, the concept of 'tap-to-earn' gained popularity, where users simply had to tap on their phone screens to earn cryptocurrency. This trend became particularly popular in Africa and post-Soviet countries. The game Hamster Kombat was at its peak, gathering over 300 million users. However, disappointment set in when instead of the expected billions of tokens, players received mere pennies. Many participants, who had diligently 'tapped' all summer, received only $20 in rewards, which led to a wave of disappointment and mockery of the quick earnings concept in cryptocurrency.
This case served as a reminder that easy money in cryptocurrency is often illusory, while sustainable projects with real value remain a rarity. Despite this, the idea of games with a low entry barrier continues to attract many newcomers eager to try their hand in the crypto world.