A Russian bill that requires digital platforms to conduct strict censorship of video games and user identification through government services, mobile communication, or biometrics threatens to block Steam and other major services. The law's requirements are unfeasible for international platforms, considering the scale and complexity of verifying millions of users. This poses a threat to millions of Russian gamers, depriving them of access to their favorite games.

The proposed identification mechanism, aside from its technical infeasibility, raises serious concerns regarding user data privacy. The implementation of such a system could lead to large-scale collection of personal information and its potential misuse.

The introduction of the law essentially equates gamers to potential criminals, requiring them to disclose personal data to access legal content. The bill is likely to provoke widespread dissatisfaction and a migration of players to alternative, less regulated platforms. The risks to the economy related to the gaming industry are also significant. The imminent consideration of the bill by the State Duma raises serious concerns.