$FLOKI 2024.12.2 AMA Record.

Question A:

Can you explain in detail why our game was delayed? I know it was related to fund security, but can we provide more details?

b: While the game was in a releasable state at the release date we set, I wish I could say that the game was delayed for some superior strategic reasons. It was only delayed because our auditors asked it to be delayed.

For those who don't know, Valhalla is currently being audited by two big players in the crypto auditing space, Hacken and OpenZeppelin, and while we very much wanted to release early, they had a lot of critical recommendations about the Valhalla contracts, and it would be unwise to play it safe in order to meet the deadline.

We decided to delay and strictly follow these auditors' recommendations, not just because we tend to take a safety-first approach at Floki, but also because of a few key reasons:

- There is over $50 million worth of $FLOKI tokens in the Valhalla treasury, and these tokens will be part of the game's PlayToEarn economy.

- There have been chilling cases of PlayToEarn games getting hacked in the past, like Axie getting hacked with over $600M worth of assets about two years ago.

There is a lot at stake here, and it’s not worth the risk.

The worst case delay scenario is that we get a few days/weeks of FUD, but if we get a massive development it could pose a lasting existential threat to the entire project and our ecosystem.

So we did the only sensible thing we could do: delay and work with our auditors to make the changes they recommend, and only release once they approve.