Hamster Kombat, the largest mini-game on the TON blockchain, will debut on Binance Launchpool on September 26th. Despite ongoing controversies, the game has attracted a massive global following with over 300 million accounts and 82 million monthly active users.

Hamster Kombat ( $HMSTR ) @hamster_kombat 即将在明天 (9/26) 晚上 8 点上线币安。自 NOT 以来,这都已经是币安 Launchpool 连续上线的第 5 个 TON 生态项目啦~为什么交易所会如此频繁上线 TG 小游戏?看看仓鼠游戏的数据就明白了:总用户数 3 亿,日活 3200 万,月活 8200 万,绑定钱包数超过… pic.twitter.com/UlxP7K8Uat

— 余烬 (@EmberCN) September 25, 2024

Hamster Kombat breaks records with user growth

According to on-chain data from EmberCN, Hamster Kombat has achieved impressive numbers, reaching 300 million total accounts. The game also reports 32 million daily active users and 82 million monthly active users, further solidifying its place in blockchain gaming. The mini-game, which features its native token HMSTR, has 55 million bound wallets, according to reports.

The total supply of HMSTR tokens is 100 billion, with 64.375 billion tokens in circulation, accounting for 64.375% of the supply. At the time of writing, the token trades over the counter at approximately $0.01, giving the project a market cap of $643 million. Of the token supply, 3% has been allocated to Binance mining, 4% for liquidity, 4% for the market, and 53.25% for airdrops.

Controversies surround token distribution

Despite its success, Hamster Kombat has been embroiled in controversies, particularly regarding its token distribution model. Some players have voiced concerns about the fairness of the rewards system, claiming that most rewards are tied to referrals rather than actual gameplay. Users argue that those inviting friends benefit disproportionately compared to active players who spend time in the game.

The game’s team has responded to these criticisms, emphasizing its commitment to maintaining a fair ecosystem. In a public announcement, Hamster Kombat revealed it had banned 2.3 million accounts after investigating suspicious behavior, including users earning tokens through improper methods like multiple accounts and fake referrals. The team confiscated 6.8 billion tokens from these banned accounts, redistributing half to honest players while announcing that the other half would be burned.

Players frustrated with reward distribution

Several community members have expressed frustration with the game’s reward system. One player explained that Hamster Kombat initially promised that PHP, a player performance metric, would determine rewards but later shifted focus to users collecting keys in a Web2 game. This change has left many players feeling that their efforts were undermined, with a significant portion of rewards going to those who referred others rather than those who played the game.

Another player claimed they had spent more than three months actively playing the game and participating in Web2 games to collect keys, only to be flagged as a cheater by moderators. This incident has further fueled dissatisfaction among players who feel unfairly treated.

Binance launchpool listing and future outlook

Hamster Kombat’s listing on Binance Launchpool marks a significant milestone as it becomes the fifth project from the TON ecosystem to join the platform. While the game’s growth and popularity are undeniable, the ongoing controversies around token distribution will likely remain a point of contention. As the game prepares for its Binance debut, all eyes will be on how the team addresses these concerns and moves forward.

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